Kyoungsu Oh
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
8
Venues
4
Active years
2006–2019
Best venue rank
B
Where they publish
Papers
8 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2019 | VRST | Interactive Indirect Illumination Using Mipmap-based Ray Marching and Local Means Replaced Denoising. | Bo Zhang, Kyoungsu Oh |
| 2007 | HCI | Visual Hull with Silhouette Maps. | Chulhan Lee, Junho Cho, Kyoungsu Oh |
| 2007 | ICCSA | GPU Ray Marching for Real-Time Rendering of Participating Media. | Jeonghun Han, Hyunwoo Ki, Kyoungsu Oh |
| 2007 | ICCSA | Real-Time Rendering of Multi-View Images from a Single Image with Depth. | Kyoungsu Oh, Hyowon Kim, Chulhan Lee, Hyunwoo Ki |
| 2007 | ICCSA | Realtime Hybrid Shadow Algorithm Using Shadow Texture and Shadow Map. | Kyoungsu Oh, Sunyong Park |
| 2007 | PG | Real-Time Approximate Subsurface Scattering on Graphics Hardware. | Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh |
| 2006 | VRST | Hardware-accelerated jaggy-free visual hulls with silhouette maps. | Chulhan Lee, Junho Cho, Kyoungsu Oh |
| 2006 | VRST | Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid. | Kyoungsu Oh, Hyunwoo Ki, Cheol-Hi Lee |