| 2023 | HCI | A Pilot Study of Ring Fit Adventure Game System Applied to Upper Extremity Rehabilitation for Stroke. | Mei-Hsiang Chen, Si Wai Mak, Lan-Ling Huang |
| 2022 | HCI | The Effect of Music Type Association on Design Product Styling. | Chi-Meng Liao, Chih-Wei Lin, Lan-Ling Huang, Li-fen Ke |
| 2021 | HCI | Usability of Self-service Beverage and Snack Vending Machines. | Zi-Hao Ding, Lan-Ling Huang, Shing-Sheng Guan |
| 2021 | HCI | Research on Upper Extremity Rehabilitation Product Use Needs and Development Suggestions. | Lan-Ling Huang, Chih-Wei Lin, Chi-Meng Liao, Tao Yang |
| 2021 | HCI | Motion Illusion on Form with Different Types of Line Graphic. | Chih-Wei Lin, Lan-Ling Huang, Chi-Meng Liao, Hsiwen Fan |
| 2021 | HCI | Measuring the Apparent Movement Perception Thresholds of Kinetic Forms with Surface Lines and Forms of Various Color Combinations. | Chih-Wei Lin, Lan-Ling Huang, Chi-Meng Liao, Hsiwen Fan |
| 2020 | HCI | Effectiveness of the Immersive Virtual Reality in Upper Extremity Rehabilitation. | Lan-Ling Huang, Mei-Hsiang Chen |
| 2016 | HCI | Improvement Design of the Clinical Upper Extremity Rehabilitation Product for Stroke Patients. | Lan-Ling Huang, Hsi-Hsun Yang, Chang-Franw Lee, Mei-Hsiang Chen |
| 2015 | HCI | Developing a Digital Game for Domestic Stroke Patients' Upper Extremity Rehabilitation - Design and Usability Assessment. | Lan-Ling Huang, Mei-Hsiang Chen, Chao-Hua Wang, Chang-Franw Lee |
| 2014 | HCI | Usability Analyses of Interactive Children's iPad StoryBook. | Pei-shiuan Tsai, Lan-Ling Huang |
| 2011 | HCI | Design Improvement Requirements for the Upper Extremity Rehabilitation Devices in Taiwan. | Lan-Ling Huang, Chang-Franw Lee, Mei-Hsiang Chen |
| 2009 | HCI | Determining Cockpit Dimensions and Associative Dimensions between Components in Cockpit of Ultralight Plane for Taiwanese. | Dengchuan Cai, Lan-Ling Huang, Tesheng Liu, Manlai You |
| 2009 | HCI | Applying Human-Centered Design to Rehabilitation Device. | Lan-Ling Huang, Dengchuan Cai |