| 2022 | CHI | EduCHI 2022: 4th Annual Symposium on HCI Education. | Craig M. MacDonald, Olivier St-Cyr, Colin M. Gray, Leigh Ellen Potter, Carine Lallemand, Anna Vasilchenko, Jaisie Sin, Anna R. L. Carter, Caroline Pitt, Eunice Ratna Sari, Deepak Ranjan Padhi, Ajit G. Pillai |
| 2021 | CHI | EduCHI 2021: 3rd Annual Symposium on HCI Education. | Craig M. MacDonald, Olivier St-Cyr, Colin M. Gray, Leigh Ellen Potter, Jaisie Sin, Anna Vasilchenko, Elizabeth F. Churchill |
| 2021 | OZCHI | Investigating External Airflow and Reduced Room Temperature to Reduce Virtual Reality Sickness. | Andrew W. L. Paroz, Leigh Ellen Potter |
| 2020 | CHI | EduCHI 2020: 2nd Annual Symposium on HCI Education. | Olivier St-Cyr, Craig M. MacDonald, Colin M. Gray, Leigh Ellen Potter, Anna Vasilchenko, Jaisie Sin, Elizabeth F. Churchill |
| 2020 | CHI | Defining AR: Public Perceptions of an Evolving Landscape. | Alexandra Thompson, Leigh Ellen Potter |
| 2019 | OZCHI | Overlays and Goggles and Projections, Oh My!: Exploring Public Perceptions of Augmented Reality Technologies. | Alexandra Thompson, Leigh Ellen Potter |
| 2018 | CHI | Observations and Opportunities for Deploying Virtual Reality for Passenger Boats. | Lewis Carter, Andrew W. L. Paroz, Leigh Ellen Potter |
| 2018 | OZCHI | High computer gaming experience may cause higher virtual reality sickness. | Xavier Hunt, Leigh Ellen Potter |
| 2018 | OZCHI | Impact of air flow and a hybrid locomotion system on cybersickness. | Andrew W. L. Paroz, Leigh Ellen Potter |
| 2017 | OZCHI | Wearable bass tactile sound systems and immersion. | Cassandra Drempetic, Leigh Ellen Potter |
| 2017 | OZCHI | The impacts of deaf culture on designing with deaf children. | Jessica Korte, Leigh Ellen Potter, Sue H. Nielsen |
| 2017 | OZCHI | Cybersickness and migraine triggers: exploring common ground. | Andrew W. L. Paroz, Leigh Ellen Potter |
| 2017 | OZCHI | Does culture matter?: understanding the impact of cultural contents in digital games on older people. | Aung Pyae, Leigh Ellen Potter |
| 2017 | OZCHI | Proposing augmentation of live sporting events with gamification and social sharing. | Alexandra Thompson, Leigh Ellen Potter |
| 2016 | OZCHI | Virtual reality and nature based tourism: an opportunity for operators and visitors. | Leigh Ellen Potter, Lewis Carter, Alexandra Coghlan |
| 2016 | OZCHI | A player engagement model for an augmented reality game: a case of pokmon go. | Aung Pyae, Leigh Ellen Potter |
| 2015 | OZCHI | The Emerging Technology Consumer: Designing NUI Interaction for Learning and Retention. | Jake Araullo, Leigh Ellen Potter |
| 2014 | OZCHI | Experiences using emerging technology. | Jake Araullo, Leigh Ellen Potter |
| 2013 | OZCHI | The Leap Motion controller: a view on sign language. | Leigh Ellen Potter, Jake Araullo, Lewis Carter |
| 2012 | OZCHI | Sign my world: lessons learned from prototyping sessions with young deaf children. | Leigh Ellen Potter, Jessica Korte, Sue H. Nielsen |
| 2011 | OZCHI | Seek and Sign: an early experience of the joys and challenges of software design with young deaf children. | Leigh Ellen Potter, Jessica Korte, Sue H. Nielsen |