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Leigh Ellen Potter

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

21

Venues

2

Active years

2011–2022

Best venue rank

A*

Where they publish

Papers

21 indexed papers, newest first.

YearVenueTitleAuthors
2022CHIEduCHI 2022: 4th Annual Symposium on HCI Education.Craig M. MacDonald, Olivier St-Cyr, Colin M. Gray, Leigh Ellen Potter, Carine Lallemand, Anna Vasilchenko, Jaisie Sin, Anna R. L. Carter, Caroline Pitt, Eunice Ratna Sari, Deepak Ranjan Padhi, Ajit G. Pillai
2021CHIEduCHI 2021: 3rd Annual Symposium on HCI Education.Craig M. MacDonald, Olivier St-Cyr, Colin M. Gray, Leigh Ellen Potter, Jaisie Sin, Anna Vasilchenko, Elizabeth F. Churchill
2021OZCHIInvestigating External Airflow and Reduced Room Temperature to Reduce Virtual Reality Sickness.Andrew W. L. Paroz, Leigh Ellen Potter
2020CHIEduCHI 2020: 2nd Annual Symposium on HCI Education.Olivier St-Cyr, Craig M. MacDonald, Colin M. Gray, Leigh Ellen Potter, Anna Vasilchenko, Jaisie Sin, Elizabeth F. Churchill
2020CHIDefining AR: Public Perceptions of an Evolving Landscape.Alexandra Thompson, Leigh Ellen Potter
2019OZCHIOverlays and Goggles and Projections, Oh My!: Exploring Public Perceptions of Augmented Reality Technologies.Alexandra Thompson, Leigh Ellen Potter
2018CHIObservations and Opportunities for Deploying Virtual Reality for Passenger Boats.Lewis Carter, Andrew W. L. Paroz, Leigh Ellen Potter
2018OZCHIHigh computer gaming experience may cause higher virtual reality sickness.Xavier Hunt, Leigh Ellen Potter
2018OZCHIImpact of air flow and a hybrid locomotion system on cybersickness.Andrew W. L. Paroz, Leigh Ellen Potter
2017OZCHIWearable bass tactile sound systems and immersion.Cassandra Drempetic, Leigh Ellen Potter
2017OZCHIThe impacts of deaf culture on designing with deaf children.Jessica Korte, Leigh Ellen Potter, Sue H. Nielsen
2017OZCHICybersickness and migraine triggers: exploring common ground.Andrew W. L. Paroz, Leigh Ellen Potter
2017OZCHIDoes culture matter?: understanding the impact of cultural contents in digital games on older people.Aung Pyae, Leigh Ellen Potter
2017OZCHIProposing augmentation of live sporting events with gamification and social sharing.Alexandra Thompson, Leigh Ellen Potter
2016OZCHIVirtual reality and nature based tourism: an opportunity for operators and visitors.Leigh Ellen Potter, Lewis Carter, Alexandra Coghlan
2016OZCHIA player engagement model for an augmented reality game: a case of pokmon go.Aung Pyae, Leigh Ellen Potter
2015OZCHIThe Emerging Technology Consumer: Designing NUI Interaction for Learning and Retention.Jake Araullo, Leigh Ellen Potter
2014OZCHIExperiences using emerging technology.Jake Araullo, Leigh Ellen Potter
2013OZCHIThe Leap Motion controller: a view on sign language.Leigh Ellen Potter, Jake Araullo, Lewis Carter
2012OZCHISign my world: lessons learned from prototyping sessions with young deaf children.Leigh Ellen Potter, Jessica Korte, Sue H. Nielsen
2011OZCHISeek and Sign: an early experience of the joys and challenges of software design with young deaf children.Leigh Ellen Potter, Jessica Korte, Sue H. Nielsen