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Leonardo T. Pereira

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

4

Venues

3

Active years

2014–2018

Best venue rank

A

Where they publish

Papers

4 indexed papers, newest first.

YearVenueTitleAuthors
2018CECEvolving Dungeon Maps With Locked Door Missions.Leonardo T. Pereira, Paulo Victor de Souza Prado, Cludio Toledo
2016ICTAILearning to Speed Up Evolutionary Content Generation in Physics-Based Puzzle Games.Leonardo T. Pereira, Claudio Fabiano Motta Toledo, Lucas N. Ferreira, Levi H. S. Lelis
2014GECCOA multi-population genetic algorithm for procedural generation of levels for platform games.Lucas Ferreira, Leonardo T. Pereira, Claudio Fabiano Motta Toledo
2014GECCOEvolutionary approaches to evolve AI scripts for a RTS game.Lucas Ferreira, Leonardo T. Pereira, Claudio Fabiano Motta Toledo, Rodrigo de Freitas Pereira