Li-Yi Wei
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
39
Venues
5
Active years
2000–2026
Best venue rank
A*
Where they publish
Papers
39 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Actionbrushes: Painting with Elemental Dynamics from a Generative Palette. | Eric Nai-Li Chen, Rubaiat Habib Kazi, Li-Yi Wei |
| 2026 | CHI | MoSound: An Interactive Tool for Generative Sound Design in Motion Graphics. | Jialin Huang, Prem Seetharaman, Timothy Richard Langlois, Li-Yi Wei, Rubaiat Habib Kazi, Yotam I. Gingold |
| 2026 | CHI | Notational Animating: An Interactive Approach to Creating and Editing Animation Keyframes. | Xinyu Shi, Li-Yi Wei, Nanxuan Zhao, Jian Zhao, Rubaiat Habib Kazi |
| 2025 | CHI | LogoMotion: Visually-Grounded Code Synthesis for Creating and Editing Animation. | Vivian Liu, Rubaiat Habib Kazi, Li-Yi Wei, Matthew Fisher, Timothy Langlois, Seth Walker, Lydia B. Chilton |
| 2024 | CHI | Elastica: Adaptive Live Augmented Presentations with Elastic Mappings Across Modalities. | Yining Cao, Rubaiat Habib Kazi, Li-Yi Wei, Deepali Aneja, Haijun Xia |
| 2024 | CHI | iPose: Interactive Human Pose Reconstruction from Video. | Jingyuan Liu, Li-Yi Wei, Ariel Shamir, Takeo Igarashi |
| 2024 | CHI | DrawTalking: Towards Building Interactive Worlds by Sketching and Speaking. | Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin |
| 2024 | SIGGRAPH | Ciallo: GPU-Accelerated Rendering of Vector Brush Strokes. | Shen Ciao, Zhongyue Guan, Qianxi Liu, Li-Yi Wei, Zeyu Wang |
| 2024 | UIST | DrawTalking: Building Interactive Worlds by Sketching and Speaking. | Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin |
| 2024 | SiggraphA | Unsteady Streamline Synthesis. | Chen-Yuan Hsu, Li-Yi Wei |
| 2024 | SiggraphA | Compositional Neural Textures. | Peihan Tu, Li-Yi Wei, Matthias Zwicker |
| 2023 | SIGGRAPH | Ciallo: The next-generation vector paint program. | Shen Ciao, Li-Yi Wei |
| 2023 | UIST | Automated Conversion of Music Videos into Lyric Videos. | Jiaju Ma, Anyi Rao, Li-Yi Wei, Rubaiat Habib Kazi, Hijung Valentina Shin, Maneesh Agrawala |
| 2022 | CHI | A Layered Authoring Tool for Stylized 3D animations. | Jiaju Ma, Li-Yi Wei, Rubaiat Habib Kazi |
| 2021 | CHI | Beyond Show of Hands: Engaging Viewers via Expressive and Scalable Visual Communication in Live Streaming. | John Joon Young Chung, Hijung Valentina Shin, Haijun Xia, Li-Yi Wei, Rubaiat Habib Kazi |
| 2021 | CHI | Constructing Embodied Algebra by Sketching. | Nazmus Saquib, Rubaiat Habib Kazi, Li-Yi Wei, Gloria Mark, Deb Roy |
| 2021 | SiggraphA | Autocomplete Repetitive Stroking with Image Guidance. | Yilan Chen, Kin Chung Kwan, Li-Yi Wei, Hongbo Fu |
| 2020 | CHI | Autocomplete Element Fields. | Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian-Jun Zhang |
| 2020 | UIST | Autocomplete Animated Sculpting. | Mengqi Peng, Li-Yi Wei, Rubaiat Habib Kazi, Vladimir G. Kim |
| 2020 | UIST | RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching. | Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger |
| 2020 | UIST | RealitySketch: Embedding Responsive Graphics and Visualizations in AR with Dynamic Sketching. | Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger |
| 2020 | SiggraphA | Simple Methods to Represent Shapes with Sample Spheres. | Li-Yi Wei, Arjun V. Anand, Shally Kumar, Tarun Beri |
| 2020 | SiggraphA | Spherical Light Integration over Spherical Caps via Spherical Harmonics. | Zihong Zhou, Li-Yi Wei |
| 2019 | CHI | Interactive Body-Driven Graphics for Augmented Video Performance. | Nazmus Saquib, Rubaiat Habib Kazi, Li-Yi Wei, Wilmot Li |
| 2019 | ICCV | Learning to Reconstruct 3D Manhattan Wireframes From a Single Image. | Yichao Zhou, Haozhi Qi, Yuexiang Zhai, Qi Sun, Zhili Chen, Li-Yi Wei, Yi Ma |
| 2019 | SIGGRAPH | A transparent display with per-pixel color and opacity control. | T. J. Rhodes, Gavin Miller, Qi Sun, Daichi Ito, Li-Yi Wei |
| 2019 | UIST | HairBrush for Immersive Data-Driven Hair Modeling. | Jun Xing, Koki Nagano, Weikai Chen, Haotian Xu, Li-Yi Wei, Yajie Zhao, Jingwan Lu, Byungmoon Kim, Hao Li |
| 2018 | SiggraphA | Brushing element fields. | Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian-Jun Zhang |
| 2016 | SIGGRAPH | Tensor field design in volumes. | Jonathan Palacios, Chongyang Ma, Weikai Chen, Li-Yi Wei, Eugene Zhang |
| 2016 | UIST | Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics. | Jun Xing, Rubaiat Habib Kazi, Tovi Grossman, Li-Yi Wei, Jos Stam, George W. Fitzmaurice |
| 2014 | CHI | History assisted view authoring for 3D models. | Hsiang-Ting Chen, Tovi Grossman, Li-Yi Wei, Ryan M. Schmidt, Bjrn Hartmann, George W. Fitzmaurice, Maneesh Agrawala |
| 2014 | SIGGRAPH | How to make a SIGGRAPH paper? | Daniel Cohen-Or, Dani Lischinski, Niloy J. Mitra, Xin Tong, Li-Yi Wei |
| 2007 | SIGGRAPH | High dynamic range image hallucination. | Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum |
| 2007 | SIGGRAPH | Part I: fundamentals. | Li-Yi Wei |
| 2006 | SIGGRAPH | Real-time multi-perspective rendering on graphics hardware. | Xianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo |
| 2004 | SIGGRAPH | Tile-based texture mapping on graphics hardware. | Li-Yi Wei |
| 2003 | SIGGRAPH | Texture synthesis from multiple sources. | Li-Yi Wei |
| 2001 | SIGGRAPH | Texture synthesis over arbitrary manifold surfaces. | Li-Yi Wei, Marc Levoy |
| 2000 | SIGGRAPH | Fast texture synthesis using tree-structured vector quantization. | Li-Yi Wei, Marc Levoy |