Lijuan Mao
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
8
Venues
1
Active years
2020–2021
Best venue rank
C
Where they publish
Papers
8 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2021 | CGI | Dynamic Shadow Synthesis Using Silhouette Edge Optimization. | Jihong Wang, Zhen Li, Saba Ghazanfar Ali, Bin Sheng, Ping Li, Xiaoyu Chi, Jinman Kim, Lijuan Mao |
| 2021 | CGI | Progressive Multi-scale Reconstruction for Guided Depth Map Super-Resolution via Deep Residual Gate Fusion Network. | Yang Wen, Jihong Wang, Zhen Li, Bin Sheng, Ping Li, Xiaoyu Chi, Lijuan Mao |
| 2020 | CGI | Dynamic Shadow Rendering with Shadow Volume Optimization. | Zhibo Fu, Han Zhang, Ran Wang, Zhen Li, Po Yang, Bin Sheng, Lijuan Mao |
| 2020 | CGI | Hierarchical Rendering System Based on Viewpoint Prediction in Virtual Reality. | Ping Lu, Fang Zhu, Ping Li, Jinman Kim, Bin Sheng, Lijuan Mao |
| 2020 | CGI | GPU-based Grass Simulation with Accurate Blade Reconstruction. | Sheng Wang, Saba Ghazanfar Ali, Ping Lu, Zhen Li, Po Yang, Bin Sheng, Lijuan Mao |
| 2020 | CGI | GHand: A Graph Convolution Network for 3D Hand Pose Estimation. | Pengsheng Wang, Guangtao Xue, Ping Li, Jinman Kim, Bin Sheng, Lijuan Mao |
| 2020 | CGI | 3D Geology Scene Exploring Base on Hand-Track Somatic Interaction. | Wei Zhang, Fang Zhu, Ping Lu, Ping Li, Bin Sheng, Lijuan Mao |
| 2020 | CGI | Gaze-Contingent Rendering in Virtual Reality. | Fang Zhu, Ping Lu, Ping Li, Bin Sheng, Lijuan Mao |