| 2017 | SiggraphA | Emotion induction in virtual environments: a novel paradigm using immersive scenarios in driving simulators. | Seunghyun Woo, Dong-Seon Chang, Daeyun An, Dong Jin Hyun, Christian Wallraven, Manfred Dangelmaier |
| 2013 | HCI | An Integration Framework for Motion and Visually Impaired Virtual Humans in Interactive Immersive Environments. | Frank Sulzmann, Roland Blach, Manfred Dangelmaier |
| 2012 | ICCHP | Virtual User Models for Designing and Using of Inclusive Products: Introduction to the Special Thematic Session. | Yehya Mohamad, Manfred Dangelmaier, Matthias Peissner, Pradipta Biswas, Carlos A. Velasco |
| 2007 | HCI | Towards a Physical Based Interaction-Model for Information Visualization. | Roland Blach, Gnter Wenzel, Manfred Dangelmaier, Jrg Frohnmayer |
| 2007 | HCI | VRfx - A User Friendly Tool for the Creation of Photorealistic Virtual Environments. | Matthias Bues, Gnter Wenzel, Manfred Dangelmaier, Roland Blach |
| 2007 | HCI | iTeach: Ergonomic Evaluation Using Avatars in Immersive Environments. | Hilko Hoffmann, Roman Schirra, Phil Westner, Katrin Meinken, Manfred Dangelmaier |
| 2004 | SMC | User centred HMI development in the AWAKE - project. | Claus Marberger, Manfred Dangelmaier, Harald Widlroither, Evangelos Bekiaris |