| 2019 | EuroSPI | A Gamified Proposal for Software Risk Analysis in Agile Methodologies. | Gloria Piedad Gasca-Hurtado, Mara Clara Gmez-Alvarez, Mirna Muoz, Adriana Pea |
| 2019 | EuroSPI | A Comparative Analysis of the Implementation of the Software Basic Profile of ISO/IEC 29110 in Thirteen Teams That Used Predictive Versus Adaptive Life Cycles. | Mirna Muoz, Adriana Pea, Jezreel Mejia, Gloria Piedad Gasca-Hurtado, Mara Clara Gmez-Alvarez, Claude Y. Laporte |
| 2018 | EuroSPI | Assessment Framework for Gamified Environments: A Gamification Assessment Model for Implementing the Framework. | Gloria Piedad Gasca-Hurtado, Mara Clara Gmez-Alvarez, Mirna Muoz, Jezreel Mejia |
| 2017 | CLEI | ATAM-RPG: A role-playing game to teach architecture trade-off analysis method (ATAM). | Claudia Hidalgo Montenegro, Hernn Astudillo, Mara Clara Gmez-Alvarez |
| 2017 | EuroSPI | Toward an Assessment Framework for Gamified Environments. | Gloria Piedad Gasca-Hurtado, Mara Clara Gmez-Alvarez, Mirna Muoz, Jezreel Mejia |
| 2017 | EuroSPI | State of the Use of Gamification Elements in Software Development Teams. | Mirna Muoz, Luis Hernndez, Jezreel Mejia, Gloria Piedad Gasca-Hurtado, Mara Clara Gmez-Alvarez |
| 2016 | CLEI | Trouble hunters: A game for introductory subjects to computer engineering. | Mara Clara Gmez-Alvarez, Rubn Snchez-Dams, Alexander Baron-Salazar |
| 2016 | EuroSPI | Gamification Proposal for Defect Tracking in Software Development Process. | Gloria Piedad Gasca-Hurtado, Mara Clara Gmez-Alvarez, Mirna Muoz, Jezreel Mejia |
| 2016 | EuroSPI | Method to Establish Strategies for Implementing Process Improvement According to the Organization's Context. | Mirna Muoz, Jezreel Mejia, Gloria Piedad Gasca-Hurtado, Mara Clara Gmez-Alvarez, Brenda Duron |