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Marc Schubhan

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

8

Venues

3

Active years

2019–2025

Best venue rank

A*

Where they publish

Papers

8 indexed papers, newest first.

YearVenueTitleAuthors
2025EICSAdaptive, Personalized Gamification to Improve Adherence and Retention in Decentralized Study Settings.Janna Herrmann, Marc Schubhan, Maximilian Altmeyer
2021MUMFamilyFlower: an Artifical Flower to Foster Distant Family Connections.Donald Degraen, Hannah Hock, Marc Schubhan, Maximilian Altmeyer, Felix Kosmalla, Antonio Krger
2020CHIUsing Hexad User Types to Select Suitable Gamification Elements to Encourage Healthy Eating.Maximilian Altmeyer, Marc Schubhan, Pascal Lessel, Linda Muller, Antonio Krger
2020CHIAmbiPlant - Ambient Feedback for Digital Media through Actuated Plants.Donald Degraen, Marc Schubhan, Kamila Mushkina, Akhmajon Makhsadov, Felix Kosmalla, Andr Zenner, Antonio Krger
2020CHIInvestigating User-Created Gamification in an Image Tagging Task.Marc Schubhan, Maximilian Altmeyer, Dominic Buchheit, Pascal Lessel
2019CHIGamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads.Maximilian Altmeyer, Kathrin Dernbecher, Vladislav Hnatovskiy, Marc Schubhan, Pascal Lessel, Antonio Krger
2019CHIEating Ads With a Monster: Introducing a Gamified Ad Blocker.Maximilian Altmeyer, Pascal Lessel, Kathrin Dernbecher, Vladislav Hnatovskiy, Marc Schubhan, Antonio Krger
2019CHIGamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads.Vladislav Hnatovskiy, Maximilian Altmeyer, Pascal Lessel, Kathrin Dernbecher, Marc Schubhan, Antonio Krger