| 2025 | AAAI | Approximating Optimal Labelings for Temporal Connectivity. | Daniele Carnevale, Gianlorenzo D'Angelo, Martin Olsen |
| 2021 | SOFSEM | Distance Hedonic Games. | Michele Flammini, Bojana Kodric, Martin Olsen, Giovanna Varricchio |
| 2019 | AAAI | Coverage Centrality Maximization in Undirected Networks. | Gianlorenzo D'Angelo, Martin Olsen, Lorenzo Severini |
| 2018 | WALCOM | A Note on Online Colouring Problems in Overlap Graphs and Their Complements. | Marc Demange, Martin Olsen |
| 2017 | AAAI | On Covering Codes and Upper Bounds for the Dimension of Simple Games. | Martin Olsen |
| 2016 | ECAI | On the Construction of High-Dimensional Simple Games. | Martin Olsen, Sascha Kurz, Xavier Molinero |
| 2016 | ICASSP | Time domain acoustic contrast control implementation of sound zones for low-frequency input signals. | Daan H. M. Schellekens, Martin Bo Mller, Martin Olsen |
| 2013 | WALCOM | Alliances and Bisection Width for Planar Graphs. | Martin Olsen, Morten Revsbk |
| 2010 | CIAC | Maximizing PageRank with New Backlinks. | Martin Olsen |
| 2010 | COCOA | A Constant-Factor Approximation Algorithm for the Link Building Problem. | Martin Olsen, Anastasios Viglas, Ilia Zvedeniouk |
| 2008 | COCOON | The Computational Complexity of Link Building. | Martin Olsen |
| 2007 | CiE | Nash Stability in Additively Separable Hedonic Games Is NP-Hard. | Martin Olsen |
| 2006 | Coordination | Formalising Business Process Execution with Bigraphs and Reactive XML. | Thomas T. Hildebrandt, Henning Niss, Martin Olsen |
| 2006 | WAW | Communities in Large Networks: Identification and Ranking. | Martin Olsen |
| 2000 | LREC | Annotating Communication Problems Using the MATE Workbench. | Laila Dybkjr, Morten Baun Mller, Niels Ole Bernsen, Michael Grosse, Martin Olsen, Amanda Schiffrin |