Michael Cook
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
18
Venues
4
Active years
2015–2026
Best venue rank
A*
Where they publish
Papers
18 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Video Game Archaeology as Hauntological Practice: A Collaborative Autoethnography in Elden Ring Shadow of the Erdtree. | Florence Smith Nicholls, Michael Cook |
| 2025 | CHI | Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling. | Florence Smith Nicholls, Michael Cook |
| 2024 | FDG | Experiments in Motivating Exploratory Agents. | Bobby Khaleque, Michael Cook, Jeremy Gow |
| 2024 | FDG | How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online. | Florence Smith Nicholls, Michael Cook |
| 2024 | FDG | "Hunt Takes Hare": Theming Games Through Game-Word Vector Translation. | Youns Rabii, Michael Cook |
| 2024 | FDG | On the Evaluation of Procedural Level Generation Systems. | Oliver Withington, Michael Cook, Laurissa Tokarchuk |
| 2023 | FDG | "That Darned Sandstorm": A Study of Procedural Generation through Archaeological Storytelling. | Florence Smith Nicholls, Michael Cook |
| 2023 | FDG | Why Oatmeal is Cheap: Kolmogorov Complexity and Procedural Generation. | Youns Rabii, Michael Cook |
| 2023 | SiggraphA | AI-Generated Imagery: A New Era for the 'Readymade'. | Amy Smith, Michael Cook |
| 2022 | FDG | The Dark Souls of Archaeology: Recording Elden Ring. | Florence Smith Nicholls, Michael Cook |
| 2022 | FDG | Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. | Christoph Salge, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo De Moura Canaan, Michael Cook, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger, Jupiter Hadley, Jean-Baptiste Herv, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius |
| 2020 | FDG | Tabletop Roleplaying Games as Procedural Content Generators. | Matthew Guzdial, Devi Acharya, Max Kreminski, Michael Cook, Mirjam Eladhari, Antonios Liapis, Anne Sullivan |
| 2019 | ICIS | Learning to See the Hook: Comparing Phishing Training Approaches. | Andrew J. Harrison, Binny M. Samuel, Zhe Shan, Michael Cook, Tianhai Zu, Diksha Dawani |
| 2018 | FDG | Tarot-based narrative generation. | Anne Sullivan, Mirjam Palosaari Eladhari, Michael Cook |
| 2017 | CHI | Mixed-Initiative Approaches to On-Device Mobile Game Design. | Mark J. Nelson, Simon Colton, Edward Jack Powley, Swen E. Gaudl, Peter Ivey, Rob Saunders, Blanca Prez Ferrer, Michael Cook |
| 2015 | FDG | AI-based Games: Contrabot and What Did You Do? | Michael Cook, Mirjam Eladhari, Adam M. Smith, Gillian Smith, Tommy Thompson, Julian Togelius, Alexander Zook |
| 2015 | FDG | Formalizing Non-Formalism: Breaking the Rules of Automated Game Design. | Michael Cook, Gillian Smith |
| 2015 | FDG | AI-based Game Design Patterns. | Mike Treanor, Alexander Zook, Mirjam P. Eladhari, Julian Togelius, Gillian Smith, Michael Cook, Tommy Thompson, Brian Magerko, John Levine, Adam M. Smith |