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Michael Cook

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

18

Venues

4

Active years

2015–2026

Best venue rank

A*

Where they publish

Papers

18 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIVideo Game Archaeology as Hauntological Practice: A Collaborative Autoethnography in Elden Ring Shadow of the Erdtree.Florence Smith Nicholls, Michael Cook
2025CHIArchaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental Storytelling.Florence Smith Nicholls, Michael Cook
2024FDGExperiments in Motivating Exploratory Agents.Bobby Khaleque, Michael Cook, Jeremy Gow
2024FDGHow To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online.Florence Smith Nicholls, Michael Cook
2024FDG"Hunt Takes Hare": Theming Games Through Game-Word Vector Translation.Youns Rabii, Michael Cook
2024FDGOn the Evaluation of Procedural Level Generation Systems.Oliver Withington, Michael Cook, Laurissa Tokarchuk
2023FDG"That Darned Sandstorm": A Study of Procedural Generation through Archaeological Storytelling.Florence Smith Nicholls, Michael Cook
2023FDGWhy Oatmeal is Cheap: Kolmogorov Complexity and Procedural Generation.Youns Rabii, Michael Cook
2023SiggraphAAI-Generated Imagery: A New Era for the 'Readymade'.Amy Smith, Michael Cook
2022FDGThe Dark Souls of Archaeology: Recording Elden Ring.Florence Smith Nicholls, Michael Cook
2022FDGImpressions of the GDMC AI Settlement Generation Challenge in Minecraft.Christoph Salge, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo De Moura Canaan, Michael Cook, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger, Jupiter Hadley, Jean-Baptiste Herv, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius
2020FDGTabletop Roleplaying Games as Procedural Content Generators.Matthew Guzdial, Devi Acharya, Max Kreminski, Michael Cook, Mirjam Eladhari, Antonios Liapis, Anne Sullivan
2019ICISLearning to See the Hook: Comparing Phishing Training Approaches.Andrew J. Harrison, Binny M. Samuel, Zhe Shan, Michael Cook, Tianhai Zu, Diksha Dawani
2018FDGTarot-based narrative generation.Anne Sullivan, Mirjam Palosaari Eladhari, Michael Cook
2017CHIMixed-Initiative Approaches to On-Device Mobile Game Design.Mark J. Nelson, Simon Colton, Edward Jack Powley, Swen E. Gaudl, Peter Ivey, Rob Saunders, Blanca Prez Ferrer, Michael Cook
2015FDGAI-based Games: Contrabot and What Did You Do?Michael Cook, Mirjam Eladhari, Adam M. Smith, Gillian Smith, Tommy Thompson, Julian Togelius, Alexander Zook
2015FDGFormalizing Non-Formalism: Breaking the Rules of Automated Game Design.Michael Cook, Gillian Smith
2015FDGAI-based Game Design Patterns.Mike Treanor, Alexander Zook, Mirjam P. Eladhari, Julian Togelius, Gillian Smith, Michael Cook, Tommy Thompson, Brian Magerko, John Levine, Adam M. Smith