Michael Guthe
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
8
Venues
4
Active years
2002–2020
Best venue rank
A*
Where they publish
Papers
8 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2020 | PG | Using Landmarks for Near-Optimal Pathfinding on the CPU and GPU. | Maximilian Reischl, Christian Knauer, Michael Guthe |
| 2014 | EGPGV | Parallel Progressive Mesh Editing. | Evgenij Derzapf, Nico Grund, Michael Guthe |
| 2010 | EGPGV | Parallel View-Dependent Refinement of Compact Progressive Meshes. | Evgenij Derzapf, Nicolas Menzel, Michael Guthe |
| 2005 | SIGGRAPH | GPU-based trimming and tessellation of NURBS and T-Spline surfaces. | Michael Guthe, kos Balzs, Reinhard Klein |
| 2004 | WSCG | Efficient Trimmed NURBS Tessellation. | kos Balzs, Michael Guthe, Reinhard Klein |
| 2004 | WSCG | Scalable Compression and Rendering of Textured Terrain Data. | Roland Wahl, Manuel Massing, Patrick Degener, Michael Guthe, Reinhard Klein |
| 2003 | WSCG | Efficient NURBS Rendering using View-Dependent LOD and Normal Maps. | Michael Guthe, Reinhard Klein |
| 2002 | PG | Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering. | Michael Guthe, Jan Meseth, Reinhard Klein |