| 2026 | LREC | StoryCCDial: Collecting and Analyzing Human-Human Co-Creation Dialogues for Personalized Creative Support. | Natsumi Ezure, Michimasa Inaba |
| 2026 | LREC | Multilingual KokoroChat: A Multi-LLM Ensemble Translation Method for Creating a Multilingual Counseling Dialogue Dataset. | Ryoma Suzuki, Zhiyang Qi, Michimasa Inaba |
| 2026 | LREC | Emotion Transcription in Conversation: A Benchmark for Capturing Subtle and Complex Emotional States through Natural Language. | Yoshiki Tanaka, Ryuichi Uehara, Koji Inoue, Michimasa Inaba |
| 2025 | ACL | KokoroChat: A Japanese Psychological Counseling Dialogue Dataset Collected via Role-Playing by Trained Counselors. | Zhiyang Qi, Takumasa Kaneko, Keiko Takamizo, Mariko Ukiyo, Michimasa Inaba |
| 2025 | EMNLP | Refining Text Generation for Realistic Conversational Recommendation via Direct Preference Optimization. | Manato Tajiri, Michimasa Inaba |
| 2025 | HAI | When AI Gets Persuaded, Humans Follow: Inducing the Conformity Effect in Persuasive Dialogue. | Rikuo Sasaki, Michimasa Inaba |
| 2025 | INLG | Enhancing Coherence and Interestingness in Knowledge-Grounded Dialogue Generation. | Hiroki Onozeki, Michimasa Inaba |
| 2025 | PACLIC | The Relationship Between Dialogue Acts and Idea Generation in Human-Human Collaborative Story Writing. | Natsumi Ezure, Michimasa Inaba |
| 2025 | PACLIC | A Persona Dialogue Dataset of Lesser-Known Characters for Fairer Evaluation of Role-Playing LLMs. | Ryuichi Uehara, Michimasa Inaba |
| 2025 | SIGdial | Task Proficiency-Aware Dialogue Analysis in a Real-Time Cooking Game Environment. | Kaito Nakae, Michimasa Inaba |
| 2025 | SIGdial | Key Challenges in Multimodal Task-Oriented Dialogue Systems: Insights from a Large Competition-Based Dataset. | Shiki Sato, Shinji Iwata, Asahi Hentona, Yuta Sasaki, Takato Yamazaki, Shoji Moriya, Masaya Ohagi, Hirofumi Kikuchi, Jie Yang, Zhiyang Qi, Takashi Kodama, Akinobu Lee, Masato Komuro, Hiroyuki Nishikawa, Ryosaku Makino, Takashi Minato, Kurima Sakai, Tomo Funayama, Kotaro Funakoshi, Mayumi Usami, Michimasa Inaba, Tetsuro Takahashi, Ryuichiro Higashinaka |
| 2025 | SIGdial | Analyzing Dialogue System Behavior in a Specific Situation Requiring Interpersonal Consideration. | Tetsuro Takahashi, Hirofumi Kikuchi, Jie Yang, Hiroyuki Nishikawa, Masato Komuro, Ryosaku Makino, Shiki Sato, Yuta Sasaki, Shinji Iwata, Asahi Hentona, Takato Yamazaki, Shoji Moriya, Masaya Ohagi, Zhiyang Qi, Takashi Kodama, Akinobu Lee, Takashi Minato, Kurima Sakai, Tomo Funayama, Kotaro Funakoshi, Mayumi Usami, Michimasa Inaba, Ryuichiro Higashinaka |
| 2024 | SIGdial | Interactive Dialogue Interface for Personalized News Article Comprehension. | Tomoya Higuchi, Michimasa Inaba |
| 2024 | SIGdial | PersonaCLR: Evaluation Model for Persona Characteristics via Contrastive Learning of Linguistic Style Representation. | Michimasa Inaba |
| 2024 | SIGdial | Data Augmentation Integrating Dialogue Flow and Style to Adapt Spoken Dialogue Systems to Low-Resource User Groups. | Zhiyang Qi, Michimasa Inaba |
| 2024 | SIGdial | User Review Writing via Interview with Dialogue Systems. | Yoshiki Tanaka, Michimasa Inaba |
| 2023 | INLG | AIWolfDial 2023: Summary of Natural Language Division of 5th International AIWolf Contest. | Yoshinobu Kano, Neo Watanabe, Kaito Kagaminuma, Claus Aranha, Jaewon Lee, Benedek Hauer, Hisaichi Shibata, Soichiro Miki, Yuta Nakamura, Takuya Okubo, Soga Shigemura, Rei Ito, Kazuki Takashima, Tomoki Fukuda, Masahiro Wakutani, Tomoya Hatanaka, Mami Uchida, Mikio Abe, Akihiro Mikami, Takashi Otsuki, Zhiyang Qi, Kei Harada, Michimasa Inaba, Daisuke Katagami, Hirotaka Osawa, Fujio Toriumi |
| 2023 | PACLIC | SumRec: A Framework for Recommendation using Open-Domain Dialogue. | Ryutaro Asahara, Masaki Takahashi, Chiho Iwahashi, Michimasa Inaba |
| 2023 | PACLIC | Generating Character Lines in Four-Panel Manga. | Michimasa Inaba |
| 2022 | LREC | Collection and Analysis of Travel Agency Task Dialogues with Age-Diverse Speakers. | Michimasa Inaba, Yuya Chiba, Ryuichiro Higashinaka, Kazunori Komatani, Yusuke Miyao, Takayuki Nagai |
| 2018 | ICAART | Answering What-type and Who-type Questions for Non-task-oriented Dialogue Agents. | Makoto Koshinda, Michimasa Inaba, Kenichi Takahashi |
| 2018 | SIGdial | Estimating User Interest from Open-Domain Dialogue. | Michimasa Inaba, Kenichi Takahashi |
| 2016 | ICAART | Experimental Investigation for a Human Relationship Formation Support Agent using Information Presentation During Conversation. | Michimasa Inaba, Kana Otsuka, Kenichi Takahashi |
| 2016 | IJCAI | AI Wolf Contest - Development of Game AI Using Collective Intelligence -. | Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, Hitoshi Matsubara |
| 2016 | KES | Obtaining Repetitive Actions for Genetic Programming with Multiple Trees. | Takashi Ito, Kenichi Takahashi, Michimasa Inaba |
| 2016 | KES | Interactive Learning of a FALCON for a Card Game. | Kazuma Kasahara, Kenta Nimoto, Kenichi Takahashi, Michimasa Inaba |
| 2016 | KES | Construction of a Player Agent for a Card Game Using an Ensemble Method. | Kenta Nimoto, Kenichi Takahashi, Michimasa Inaba |
| 2016 | LREC | The dialogue breakdown detection challenge: Task description, datasets, and evaluation metrics. | Ryuichiro Higashinaka, Kotaro Funakoshi, Yuka Kobayashi, Michimasa Inaba |
| 2016 | SIGdial | Neural Utterance Ranking Model for Conversational Dialogue Systems. | Michimasa Inaba, Kenichi Takahashi |
| 2014 | HAI | Development of werewolf match system for human players mediated with lifelike agents. | Yu Kobayashi, Hirotaka Osawa, Michimasa Inaba, Kousuke Shinoda, Fujio Toriumi, Daisuke Katagami |
| 2014 | ICAART | Constructing a Non-task-oriented Dialogue Agent using Statistical Response Method and Gamification. | Michimasa Inaba, Naoyuki Iwata, Fujio Toriumi, Takatsugu Hirayama, Yu Enokibori, Kenichi Takahashi, Kenji Mase |
| 2014 | ICAART | Statistical Response Method and Learning Data Acquisition using Gamified Crowdsourcing for a Non-task-oriented Dialogue Agent. | Michimasa Inaba, Naoyuki Iwata, Fujio Toriumi, Takatsugu Hirayama, Yu Enokibori, Kenichi Takahashi, Kenji Mase |
| 2014 | ICAART | Experiments Assessing Learning of Agent Behavior using Genetic Programming with Multiple Trees. | Takashi Ito, Kenichi Takahashi, Michimasa Inaba |
| 2013 | SMC | Strategy Selection by Reinforcement Learning for Multi-car Elevator Systems. | Masaki Ikuta, Kenichi Takahashi, Michimasa Inaba |
| 2013 | SMC | Effects of Images Displayed for Praising or Scolding on Motivation in E-Learning. | Masakazu Takeue, Kenichi Takahashi, Michimasa Inaba |
| 2012 | SMC | Experiments of displaying images to keep the motivation in e-learning. | Masakazu Takeue, Kazutoshi Shimada, Kenichi Takahashi, Michimasa Inaba |