| 2025 | HCI | Study on Stress Assessment Methods Using Blood Flow Indicators Obtained from Facial Images. | Jiawen Chen, Tota Mizuno, Miku Shimizu, Kazuyuki Mito, Naoaki Itakura |
| 2025 | HCI | Proposal for Consecutive Point Glance Input Interface Using Eye Glance and Head Motion Detecting by Face Mesh. | Kaito Hino, Tota Mizuno, Kazuyuki Mito, Shogo Matsuno, Naoaki Itakura |
| 2025 | HCI | Evaluation of Discriminability of Tactile Pictograms Developed Based on the Idea of Visually Impaired. | Kazuyuki Mito, Fuka Okazaki, Tota Mizuno, Naoaki Itakura |
| 2025 | HCI | Study on the Effects of Facial Massage Using FaceMesh. | Miyuna Ochiai, Miku Shimizu, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2025 | HCI | Investigation of VEP Analysis Method Using Only Band-Pass Filter in EEG Input Interface. | Shinji Ogo, Tota Mizuno, Shingo Tanaka, Kazuma Matsura, Hayato Gyobu, Kazuyuki Mito, Shogo Matsuno, Naoaki Itakura |
| 2025 | HCI | Examination of the Influence of the Imaging Environment on Estimation of Blood Flow Status Using Actual Facial Images. | Shunya Onuki, Hinako Ito, Miku Shimizu, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2025 | HCI | Perceptibility of Tactile Pictograms with Height Differences. | Natsuki Sano, Tota Mizuno, Naoaki Itakura, Kazuyuki Mito |
| 2025 | HCI | Investigation of the Relationship Between Color Information Possessed by Pixels and Blood Flow Information. | Miku Shimizu, Naoaki Itakura, Kazuyuki Mito, Tota Mizuno |
| 2025 | HCI | A Study for Wheelchair Control Method with Eye-Glance Input Using a Glass-Mounted Real Image Camera. | Kazuki Teranishi, Hayato Gyobu, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2025 | MUM | Investigating Powered Wheelchair Control via a Pupil-Center Detection Algorithm with a Glass-Mounted Visible-Light Camera. | Kazuki Teranishi, Hayato Gyobu, Miku Shimizu, Shogo Matsuno, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2023 | HCI | Analysis of Conducting Waves Using Multi-channel Surface Electromyogram Depends on Active Electrodes Supported Multiple Directions. | Kohei Okura, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2022 | HCI | Character Input Interface Design for Effective Use of Motion Sensors on Smartwatches. | Kaito Hino, Tota Mizuno, Yu Matsumoto, Kazuyuki Mito, Naoaki Itakura |
| 2022 | HCI | Mechanomyogram Characteristics Recorded Using Accelerometer and Microphone During Isometric and Concentric Contractions of Biceps Brachii. | Pil Kee Min, Tota Mizuno, Naoaki Itakura, Kazuyuki Mito |
| 2022 | HCI | Perceptibility of Tactile Letters and Tactile Pictograms to Support the Movement of Visually Impaired People. | Kazuyuki Mito, Shota Ito, Tota Mizuno, Naoaki Itakura |
| 2022 | HCI | Analysis of Conducting Waves Using Multi-channel Surface Electromyogram Depends on Electrodes Supported Multiple Directions. | Kohei Okura, Yu Matsumoto, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2022 | HCI | Proposal of Input Screen Design in Eye Glance Input Interface. | Shodai Yada, Yu Matsumoto, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura |
| 2021 | HCI | Accelerometer-Based Estimation of the User Interest While Viewing Content on Smartphones Considering Viewing Conditions. | Chisato Amada, Tota Mizuno, Yu Matsumoto, Kazuyuki Mito, Naoaki Itakura, Taiyo Nakashima, Takeshi Hanada |
| 2021 | HCI | Character Input Using the Motion Sensor on a Smartwatch. | Kaito Hino, Tota Mizuno, Yu Matsumoto, Kazuyuki Mito, Naoaki Itakura |
| 2021 | HCI | Mental Stress Evaluation Method Using Photoplethysmographic Amplitudes Obtained from a Smartwatch. | Yu Matsumoto, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura |
| 2021 | HCI | Analysis of Conducting Waves Using Multichannel Surface EMG Based on Arc-Shaped Electrode. | Kohei Okura, Yu Matsumoto, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2021 | HCI | Improvement of Algorithm in Real-Time Brain-Computer Interface. | Shingo Tanaka, Tota Mizuno, Yu Matsumoto, Kazuyuki Mito, Naoaki Itakura |
| 2021 | HCI | Character Input Method Using Back Tap on Smartphone. | Kohei Wajima, Tota Mizuno, Yu Matsumoto, Kazuyuki Mito, Naoaki Itakura |
| 2020 | HCI | Accelerometer-Based Evaluation of the Human Psychological State While Viewing Content on Smartphones. | Chisato Amada, Yu Matsumoto, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura, Taiyo Nakashima, Takeshi Hanada |
| 2020 | HCI | A Proposal for a Correction Method to Obtain Photoplethysmographic Amplitude from a Smartwatch. | Yu Matsumoto, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura |
| 2020 | HCI | Examination of Stammering Symptomatic Improvement Training Using Heartbeat-Linked Vibration Stimulation. | Shogo Matsuno, Yuya Yamada, Naoaki Itakura, Tota Mizuno |
| 2020 | HCI | Evaluation of Musical Playing Ability of Children with Intellectual Disabilities by Using Keyboard-Playing-Software with the Figurenotes System. | Kazuyuki Mito, Chiharu Watanabe, Rui Sotome, Aya Shirai, Tota Mizuno, Naoaki Itakura, Manami Matsuda |
| 2020 | HCI | Investigation of Psychological Evaluation and Estimation Method Using Skin Temperature of Lower Half of Face. | Tota Mizuno, Kazuyuki Mito, Naoaki Itakura |
| 2020 | HCI | Analysis of Conducting Waves Using Multi-channel Surface EMG Based on Difference in the Electrode Shape. | Kohei Okura, Marzieh Aliabadi Farahani, Yu Matsumoto, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2020 | HCI | A Proposal of Eye Glance Input Interface Using Smartphone Built-in Camera. | Yu Saiga, Yu Matsumoto, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2020 | HCI | Effectiveness of Color and Shape Matching Learning in Figurenotes System Using Musical Instrument Software. | Rui Sotome, Chiharu Watanabe, Aya Shirai, Manami Matsuda, Tota Mizuno, Naoaki Itakura, Kazuyuki Mito |
| 2020 | HCI | Estimation of Degree of Interest in Comics Using a Stabilometer and an Acceleration Sensor. | Yanzi Sun, Yu Matsumoto, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura, Takeshi Hanada, Taiyo Nakashima |
| 2020 | HCI | Proposal of Character Input Method for Smartphone Using Hand Movement. | Kohei Wajima, Yu Matsumoto, Kazuyuki Mito, Tota Mizuno, Naoaki Itakura |
| 2019 | SMC | Examination of multi-optioning for cVEP-based BCI by fluctuation of indicator lighting intervals and luminance. | Shogo Matsuno, Naoaki Itakura, Tota Mizuno, Kazuyuki Mito |
| 2017 | HCI | Automatic Classification of Eye Blinks and Eye Movements for an Input Interface Using Eye Motion. | Shogo Matsuno, Masatoshi Tanaka, Keisuke Yoshida, Kota Akehi, Naoaki Itakura, Tota Mizuno, Kazuyuki Mito |
| 2017 | HCI | Development of Device for Measurement of Skin Potential by Grasping of the Device. | Tota Mizuno, Shogo Matsuno, Kota Akehi, Kazuyuki Mito, Naoaki Itakura, Hirotoshi Asano |
| 2017 | HCI | Investigation of Facial Region Extraction Algorithm Focusing on Temperature Distribution Characteristics of Facial Thermal Images. | Tomoyuki Murata, Shogo Matsuno, Kazuyuki Mito, Naoaki Itakura, Tota Mizuno |
| 2016 | HCI | Physiological and Psychological Evaluation by Skin Potential Activity Measurement Using Steering Wheel While Driving. | Shogo Matsuno, Takahiro Terasaki, Shogo Aizawa, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura |
| 2016 | ICCHP | A Study of an Intention Communication Assisting System Using Eye Movement. | Shogo Matsuno, Yuta Ito, Naoaki Itakura, Tota Mizuno, Kazuyuki Mito |
| 2015 | HCI | Computer Input System Using Eye Glances. | Shogo Matsuno, Kota Akehi, Naoaki Itakura, Tota Mizuno, Kazuyuki Mito |
| 2014 | RE | Analysis of trends in the occurrence of eyeblinks for an eyeblink input interface. | Shogo Matsuno, Naoaki Itakura, Minoru Ohyama, Shoichi Ohi, Kiyohiko Abe |
| 2014 | RE | Differentiating Conscious and Unconscious Eyeblinks for Development of Eyeblink Computer Input System. | Shogo Matsuno, Minoru Ohyama, Kiyohiko Abe, Shoichi Ohi, Naoaki Itakura |
| 2013 | HCI | Study of Eye-Glance Input Interface. | Dekun Gao, Naoaki Itakura, Tota Mizuno, Kazuyuki Mito |
| 2013 | HCI | A Study for Conducting Waves by Using the Multi-channel Surface EMG. | Tomohiro Kosuge, Naoaki Itakura, Kazuyuki Mito |