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Naohito Okude

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

30

Venues

7

Active years

1999–2015

Best venue rank

A*

Where they publish

Papers

30 indexed papers, newest first.

YearVenueTitleAuthors
2015TEIScented Pebbles: Interactive Ambient Experience with Smell and Lighting.Yan Yan Cao, Naohito Okude
2012CHIpanavi: recipe medium with a sensors-embedded pan for domestic users to master professional culinary arts.Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude
2012CHIExperience "panavi, ": challenge to master professional culinary arts.Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude
2011HCIExperience-Based Curiosity Model: Curiosity Extracting Model Regarding Individual Experiences of Urban Spaces.Chihiro Sato, Shigeyuki Takeuchi, Naohito Okude
2011SIGGRAPHMedia cushion: soft interface to control living environment using human natural behavior.Izumi Yagi, Shigeru Kobayashi, Ryo Kashiwagi, Daisuke Uriu, Naohito Okude
2010TEIMyglobe: a navigation service based on cognitive maps.Takuo Imbe, Fumitaka Ozaki, Shin Kiyasu, Yusuke Mizukami, Shuichi Ishibashi, Masa Inakage, Naohito Okude, Adrian David Cheok, Masahiko Inami, Maki Sugimoto
2009CHICaraClock: an interactive photo viewer designed for family memories.Daisuke Uriu, Naruhiko Shiratori, Satoru Hashimoto, Shuichi Ishibashi, Naohito Okude
2009SIGGRAPHUntitled recordFumitaka Ozaki, Takuo Imbe, Shin Kiyasu, Yuta Sugiura, Yusuke Mizukami, Shuichi Ishibashi, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Naohito Okude, Masahiko Inakage
2009SiggraphAPHOROL: interactive wall clock art of online shared snapshots.Daisuke Uriu, Naruhiko Shiratori, Izumi Yagi, Satoru Hashimoto, Masa Inakage, Naohito Okude
2008SIGGRAPHSound Candy: the equipment to expand the experience of play in a playground.Shuichi Ishibashi, Daisuke Uriu, Naohito Okude
2008SIGGRAPHSonigraphite: drawing sounds as new physical expression.Ryoko Kitazawa, Mariko Koizumi, Hiroshi Miyamura, Syugo Suzuki, Naohito Okude
2008SIGGRAPHmunica: an advancing age's social networking device with greeting cards.Kazuhiko Koriyama, Mizuki Namai, Kosuke Kazato, Naohito Okude
2008SIGGRAPHBikeware: have a match with networked bicycle in urban space.Shunpei Yasuda, Fumitaka Ozaki, Hiroshi Sakasai, Shino Morita, Naohito Okude
2008SiggraphAFlaneur: digital see-through telescope.Hiroshi Sakasai, Hiroshi Kato, Takako Igarashi, Miho Ishii, Maki Sugimoto, Masahiko Inami, Masahiko Inakage, Naohito Okude
2007SMCBayesian networks layer model to represent anesthetic practice.Naruhiko Shiratori, Naohito Okude
2007SIGGRAPHTeleshadow: feeling presence in private spaces.Shunpei Yasuda, Sho Hashimoto, Mariko Koizumi, Naohito Okude
2006CHIZ-agon: mobile multi-display browser cube.Takashi Matsumoto, Daisuke Horiguchi, Shihori Nakashima, Naohito Okude
2006SIGGRAPHMASTABA: the household shrine in the future archived digital pictures.Daisuke Uriu, Takahiro Ogasawara, Naohito Shimizu, Naohito Okude
2005SIGGRAPHExpansible table: for visualizing daily experiences of reading.Marie Akita, Itsuki Shibata, Kazuya Sumaki, Kaori Ochiai, Naohito Okude
2005SIGGRAPHPiedPiper: a media to create a new site of pilgrimage in town.Tetsuya Hamada, Satoru Hashimoto, Yumi Furuoka, Naohito Okude
2005SIGGRAPHLATTEMEGANE: the glasses and actuator-network for looking for one's own treasure.Sho Hashimoto, Daisuke Uriu, Shota Nagao, Yuto Fukushima, Naohito Okude
2005SIGGRAPHTath: tangible mathematic media.Daisuke Horiguchi, Toshiya Usui, Jumpei Ohtuji, Naohito Okude
2005SIGGRAPHLED-matrix Z-agon: the tangible multi-display cube and algorithm.Takashi Matsumoto, Naohito Okude
2005SIGGRAPHUbiquitous ivy: a communication media for intimate company.Itsuki Shibata, Naohito Okude
2005SIGGRAPHKiitemoiide TUNE: the system of listening to the conversation at the party.Yoshiro Sugano, Yusuke Ozawa, Jumpei Ohtsuji, Mariko Koizumi, Shigeyuki Takeuchi, Naohito Okude
2005SIGGRAPHDipa: play equipment with respiration-sensing interface.Yohei Takahashi, Naohito Okude
2005SIGGRAPHKAYAGOMORI: private space for withdrawing into one's shell and landscape diary to refresh oneself in mind.Daisuke Uriu, Naohito Okude
2005SIGGRAPHMoo-pong.Yusuke Wada, Jun Usui, Daisuke Uriu, Naohito Okude
2005SIGGRAPHPictan: interacting through free-hand images.Mari Yoshimura, Keigo Aoki, Kazuya Sumaki, Naohito Okude
1999WETICEInteractive and Collaborative Learning Environment using 3D Virtual Reality Content, Multi-Screen Display and PCs.Yohnosuke Harada, Kiyoshi Nosu, Naohito Okude