| 2026 | CHI | How (and Why) do We Measure Art? Methods in HCI-Driven Interactive Art Research. | Franciszek Sobiech, Natalia Walczak, Magdalena Wrobel-Lachowska, Laurent Babout |
| 2025 | ASSETS | Designing Rehabilitation System for People with Parkinson's: Targeting Dual-Task Training. | Anna Kubczak, Natalia Walczak, Julia Dominiak, Maksymilian Mateusz Cieslak, Karolina Joanna Ratajczyk, Zbigniew Chaniecki, Agata Gajos, Krzysztof Grudzien |
| 2025 | HAI | Jetpacks, Dragons, and TARS: Speculative Design of Assistive Technologies Through Science Fiction Imaginaries. | Natalia Walczak, Franciszek Sobiech, Mohammad Obaid, Andrzej Romanowski |
| 2025 | HAI | Sound Over Touch? Exploring Modality-Driven Engagement with Photon Robot in Kindergarten Group Learning. | Asli Yuruk, Katarzyna Marciszewska, Maciej Drobnik, Kamil Hajczyk, Natalia Walczak, Magdalena Wrobel-Lachowska, Laurent Babout |
| 2025 | Interact | Co-designing for Pain Relief: Recommendations for Assistive Robotic Design. | Natalia Walczak, Martina De Cet, Mohammad Obaid, Andrzej Romanowski |
| 2025 | MUM | "Can You Feel the Tide Tonight?" - A Multisensory Interactive System to Foster Sustainability Awareness. | Katarzyna Wojna-Nowak, Anna Kubczak, Natalia Walczak, Michael Wright |
| 2025 | MUM | Beyond Touch: Accessibility Framework for Mid-Air Haptics in Mobile and Ubiquitous Multimedia Applications. | Katarzyna Wojna-Nowak, Anna Kubczak, Natalia Walczak, Michael Wright |
| 2025 | SMC | Interpreting the Digital Mirror: Relational and Emotional Meaning-Making in Interactive Art. | Franciszek Sobiech, Natalia Walczak, Filip Ignatowicz, Laurent Babout, Magdalena Wrobel-Lachowska |
| 2025 | UIST | Blocks for Artists: Opportunities and Constraints in a Minecraft Virtual Exhibition. | Franciszek Sobiech, Natalia Walczak |
| 2023 | HAI | From Pain to Design Recommendations for Assistive Robotics. | Natalia Walczak, Martina De Cet, Andrzej Romanowski, Mohammad Obaid |