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Patrick Baudisch

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

154

Venues

9

Active years

1996–2026

Best venue rank

A*

Where they publish

Papers

154 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIExploring The Trade-offs Between Strength And Sustainability For 3D Printing.Maxine Perroni-Scharf, Zhi Ray Wang, Mohammad Safazada, Muhammad Abdullah, Patrick Baudisch, Stefanie Mueller
2026CHIAirForce: Personal Fabrication of Large-Scale, Load-Bearing Animatronics Structures from a Single Tube.Lukas Rambold, Robert Kovacs, Min Deng, Antonius Naumann, Konrad Gerlach, Horatio Hamkins, Helena Lendowski, Chiao Fang, Shohei Katakura, Conrad Lempert, Muhammad Abdullah, Patrick Baudisch
2025UISTMallet-Based Assembly: Enabling Load-Bearing Laser-Cut Models.Shohei Katakura, Chiao Fang, Mehdi Gouasmi, Lino Hellige, Yoan Tchorenev, David Bizer, Conrad Lempert, Martin Taraz, Muhammad Abdullah, Patrick Baudisch
2025UISTSustainaPrint: Making the Most of Eco-Friendly Filaments.Maxine Perroni-Scharf, Jennifer Xiao, Cole Paulin, Zhi Ray Wang, Ticha Sethapakdi, Muhammad Abdullah, Patrick Baudisch, Stefanie Mueller
2024EICSAbout 1, 10, and 100 Person Year-Projects.Patrick Baudisch
2024UISTDemonstrating PopCore: Personal Fabrication of 3D Foamcore Models for Professional High-Quality Applications in Design and Architecture.Muhammad Abdullah, Laurenz Seidel, Ben Wernicke, Mehdi Gouasmi, Anton Friedrich Hackl, Thomas Kern, Conrad Lempert, Clara Lempert, David Bizer, Wieland Storch, Chiao Fang, Patrick Baudisch
2023CHIPushing Fabrication Research past the Makers.Patrick Baudisch, Stefanie Mller, Thijs Roumen, Pedro Lopes, Robert Kovacs, Jotaro Shigeyama, Shohei Katakura, Muhammad Abdullah, Conrad Lempert, Martin Taraz, Lukas Rambold
2023CHIKerfmeter: Automatic Kerf Calibration for Laser Cutting.Shohei Katakura, Martin Taraz, Muhammad Abdullah, Paul Methfessel, Lukas Rambold, Robert Kovacs, Patrick Baudisch
2023CHIDemonstrating Trusscillator: a System for Fabricating Human-Scale Human-Powered Oscillating Devices.Robert Kovacs, Lukas Rambold, Lukas Fritzsche, Dominik Meier, Jotaro Shigeyama, Shohei Katakura, Ran Zhang, Patrick Baudisch
2023UISTAirTied: Automatic Personal Fabrication of Truss Structures.Lukas Rambold, Robert Kovacs, Conrad Lempert, Muhammad Abdullah, Helena Lendowski, Lukas Fritzsche, Martin Taraz, Patrick Baudisch
2022CHIFabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly.Mustafa Doga Dogan, Patrick Baudisch, Hrvoje Benko, Michael Nebeling, Huaishu Peng, Valkyrie Savage, Stefanie Mueller
2022CHIFoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns.Keunwoo Park, Conrad Lempert, Muhammad Abdullah, Shohei Katakura, Jotaro Shigeyama, Thijs Roumen, Patrick Baudisch
2022CHIDemonstrating FoolProofJoint: Reducing Assembly Errors of Laser Cut 3D Models by Means of Custom Joint Patterns.Keunwoo Park, Conrad Lempert, Muhammad Abdullah, Shohei Katakura, Jotaro Shigeyama, Thijs Roumen, Patrick Baudisch
2022CHIDemonstrating 3D Reconstruction to Modify 2D Laser Cutting Plans.Thijs Roumen, Conrad Lempert, Lukas Rambold, Muhammad Abdullah, Patrick Baudisch
2022UISTHingeCore: Laser-Cut Foamcore for Fast Assembly.Muhammad Abdullah, Romeo Sommerfeld, Bjarne Sievers, Leonard Geier, Jonas Noack, Marcus Ding, Christoph Thieme, Laurenz Seidel, Lukas Fritzsche, Erik Langenhan, Oliver Adameck, Moritz Dzingel, Thomas Kern, Martin Taraz, Conrad Lempert, Shohei Katakura, Hany Mohsen Elhassany, Thijs Roumen, Patrick Baudisch
2021CHIDemonstrating fastForce: Real-Time Reinforcement of Laser-Cut Structures.Muhammad Abdullah, Martin Taraz, Yannis Kommana, Shohei Katakura, Robert Kovacs, Jotaro Shigeyama, Thijs Roumen, Patrick Baudisch
2021CHIFastForce: Real-Time Reinforcement of Laser-Cut Structures.Muhammad Abdullah, Martin Taraz, Yannis Kommana, Shohei Katakura, Robert Kovacs, Jotaro Shigeyama, Thijs Roumen, Patrick Baudisch
2021CHIAssembler3: 3D Reconstruction of Laser-Cut Models.Thijs Roumen, Yannis Kommana, Ingo Apel, Conrad Lempert, Markus Brand, Erik Brendel, Laurenz Seidel, Lukas Rambold, Carl Gdecken, Pascal Crenzin, Ben Hurdelhey, Muhammad Abdullah, Patrick Baudisch
2021CHIDemonstrating Assembler3: 3D Reconstruction of Laser-Cut Models.Thijs Roumen, Yannis Kommana, Ingo Apel, Conrad Lempert, Markus Brand, Erik Brendel, Laurenz Seidel, Lukas Rambold, Carl Gdecken, Pascal Crenzin, Ben Hurdelhey, Muhammad Abdullah, Patrick Baudisch
2021UISTRoadkill: Nesting Laser-Cut Objects for Fast Assembly.Muhammad Abdullah, Romeo Sommerfeld, Laurenz Seidel, Jonas Noack, Ran Zhang, Thijs Roumen, Patrick Baudisch
2021UISTTrusscillator: a System for Fabricating Human-Scale Human-Powered Oscillating Devices.Robert Kovacs, Lukas Rambold, Lukas Fritzsche, Dominik Meier, Jotaro Shigeyama, Shohei Katakura, Ran Zhang, Patrick Baudisch
2021UISTautoAssembler: Automatic Reconstruction of Laser-Cut 3D Models.Thijs Roumen, Conrad Lempert, Ingo Apel, Erik Brendel, Markus Brand, Laurenz Seidel, Lukas Rambold, Patrick Baudisch
2020UISTKerf-Canceling Mechanisms: Making Laser-Cut Mechanisms Operate across Different Laser Cutters.Thijs Roumen, Ingo Apel, Jotaro Shigeyama, Muhammad Abdullah, Patrick Baudisch
2019CHIKyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects.Patrick Baudisch, Arthur Silber, Yannis Kommana, Milan Gruner, Ludwig Wall, Kevin Reuss, Lukas Heilmann, Robert Kovacs, Daniel Rechlitz, Thijs Roumen
2019CHIDemonstrating Kyub: A 3D Editor for Modeling Sturdy Laser-Cut Objects.Patrick Baudisch, Arthur Silber, Yannis Kommana, Milan Gruner, Ludwig Wall, Kevin Reuss, Lukas Heilmann, Robert Kovacs, Daniel Rechlitz, Thijs Roumen
2019CHIUnderstanding Metamaterial Mechanisms.Alexandra Ion, David Lindlbauer, Philipp Herholz, Marc Alexa, Patrick Baudisch
2019CHITrussFormer: 3D Printing Large Kinetic Structures.Robert Kovacs, Alexandra Ion, Pedro Lopes, Tim Oesterreich, Johannes Filter, Philipp Otto, Tobias Arndt, Nico Ring, Melvin Witte, Anton Synytsia, Patrick Baudisch
2019UISTSpringFit: Joints and Mounts that Fabricate on Any Laser Cutter.Thijs Roumen, Jotaro Shigeyama, Julius Cosmo Romeo Rudolph, Felix Grzelka, Patrick Baudisch
2019TEIFormFab: Continuous Interactive Fabrication.Stefanie Mueller, Anna Seufert, Huaishu Peng, Robert Kovacs, Kevin Reuss, Franois Guimbretire, Patrick Baudisch
2018CHIAdding Force Feedback to Mixed Reality Experiences and Games using Electrical Muscle Stimulation.Pedro Lopes, Sijing You, Alexandra Ion, Patrick Baudisch
2018CHIiTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality.Lung-Pan Cheng, Li Chang, Sebastian Marwecki, Patrick Baudisch
2018CHIiTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality.Lung-Pan Cheng, Li Chang, Sebastian Marwecki, Patrick Baudisch
2018CHIMetamaterial Textures.Alexandra Ion, Robert Kovacs, Oliver S. Schneider, Pedro Lopes, Patrick Baudisch
2018CHIA Demonstration of Metamaterial Textures.Alexandra Ion, Robert Kovacs, Oliver S. Schneider, Pedro Lopes, Patrick Baudisch
2018CHIVirtualSpace - Overloading Physical Space with Multiple Virtual Reality Users.Sebastian Marwecki, Maximilian Brehm, Lukas Wagner, Lung-Pan Cheng, Florian 'Floyd' Mueller, Patrick Baudisch
2018CHIRoMA: Interactive Fabrication with Augmented Reality and a Robotic 3D Printer.Huaishu Peng, Jimmy Briggs, Cheng-Yao Wang, Kevin Guo, Joseph T. Kider Jr., Stefanie Mueller, Patrick Baudisch, Franois Guimbretire
2018CHIGrafter: Remixing 3D-Printed Machines.Thijs Jan Roumen, Willi Mller, Patrick Baudisch
2018CHIDemonstrating Grafter: Remixing 3D-PrintedThijs Jan Roumen, Willi Mller, Patrick Baudisch
2018UISTTrussFormer: 3D Printing Large Kinetic Structures.Robert Kovacs, Alexandra Ion, Pedro Lopes, Tim Oesterreich, Johannes Filter, Philipp Otto, Tobias Arndt, Nico Ring, Melvin Witte, Anton Synytsia, Patrick Baudisch
2018UISTScenograph: Fitting Real-Walking VR Experiences into Various Tracking Volumes.Sebastian Marwecki, Patrick Baudisch
2018UISTDualPanto: A Haptic Device that Enables Blind Users to Continuously Interact with Virtual Worlds.Oliver S. Schneider, Jotaro Shigeyama, Robert Kovacs, Thijs Jan Roumen, Sebastian Marwecki, Nico Boeckhoff, Daniel Amadeus Gloeckner, Jonas Bounama, Patrick Baudisch
2017CHIDigital Mechanical Metamaterials.Alexandra Ion, Ludwig Wall, Robert Kovacs, Patrick Baudisch
2017CHITrussFab: Fabricating Sturdy Large-Scale Structures on Desktop 3D Printers.Robert Kovacs, Anna Seufert, Ludwig Wall, Hsiang-Ting Chen, Florian Meinel, Willi Mller, Sijing You, Maximilian Brehm, Jonathan Striebel, Yannis Kommana, Alexander Popiak, Thomas Blsius, Patrick Baudisch
2017CHIDemonstrating TrussFab: Fabricating Sturdy Large-Scale Structures on Desktop 3D Printers.Robert Kovacs, Anna Seufert, Ludwig Wilhelm Wall, Hsiang-Ting Chen, Florian Meinel, Willi Mller, Sijing You, Yannis Kommana, Patrick Baudisch
2017CHIProviding Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation.Pedro Lopes, Sijing You, Lung-Pan Cheng, Sebastian Marwecki, Patrick Baudisch
2017SIGGRAPHInteractive systems based on electrical muscle stimulation.Pedro Lopes, Patrick Baudisch
2017UISTMutual Human Actuation.Lung-Pan Cheng, Sebastian Marwecki, Patrick Baudisch
2017UISTDemonstrating TrussFab's Editor: Designing Sturdy Large-Scale Structures.Robert Kovacs, Ludwig Wall, Anna Seufert, Hsiang-Ting Chen, Willi Mller, Florian Meinel, Yannis Kommana, Thomas Blsius, Oliver S. Schneider, Thijs Roumen, Patrick Baudisch
2017UISTDemonstrating Interactive Systems based on Electrical Muscle Stimulation.Pedro Lopes, Patrick Baudisch
2016AVIPersonal Fabrication in HCI: Trends and Challenges.Patrick Baudisch
2016CHIPersonal Fabrication: State of the Art and Future Research.Patrick Baudisch, Stefanie Mueller
2016CHIDestructive Games: Creating Value by Destroying Valuable Physical Objects.David Eickhoff, Stefanie Mller, Patrick Baudisch
2016CHIHands-on Introduction to Interactive Electrical Muscle Stimulation.Pedro Lopes, Max Pfeiffer, Michael Rohs, Patrick Baudisch
2016CHICrossFAB: Bridging the Gap between Personal Fabrication Research in HCI, Computer Graphics, Robotics, Art, Architecture, and Material Science.Stefanie Mueller, Laura Devendorf, Stelian Coros, Yoichi Ochiai, Madeline Gannon, Patrick Baudisch
2016CHILinespace: A Sensemaking Platform for the Blind.Saiganesh Swaminathan, Thijs Roumen, Robert Kovacs, David Stangl, Stefanie Mller, Patrick Baudisch
2016UISTMetamaterial Mechanisms.Alexandra Ion, Johannes Frohnhofen, Ludwig Wall, Robert Kovacs, Mirela Alistar, Jack Lindsay, Pedro Lopes, Hsiang-Ting Chen, Patrick Baudisch
2016UISTMuscle-plotter: An Interactive System based on Electrical Muscle Stimulation that Produces Spatial Output.Pedro Lopes, Doaa Yksel, Franois Guimbretire, Patrick Baudisch
2016UISTMobile Fabrication.Thijs Roumen, Bastian Kruck, Tobias Drschmid, Tobias Nack, Patrick Baudisch
2015CHIPlatener: Low-Fidelity Fabrication of 3D Objects by Substituting 3D Print with Laser-Cut Plates.Dustin Beyer, Serafima Gurevich, Stefanie Mller, Hsiang-Ting Chen, Patrick Baudisch
2015CHISkin Drag Displays: Dragging a Physical Tactor across the User's Skin Produces a Stronger Tactile Stimulus than Vibrotactile.Alexandra Ion, Edward Jay Wang, Patrick Baudisch
2015CHIProprioceptive Interaction.Pedro Lopes, Alexandra Ion, Willi Mueller, Daniel Hoffmann, Patrik Jonell, Patrick Baudisch
2015CHIProprioceptive Interaction.Pedro Lopes, Alexandra Ion, Willi Mller, Daniel Hoffmann, Patrik Jonell, Patrick Baudisch
2015CHIAffordance++: Allowing Objects to Communicate Dynamic Use.Pedro Lopes, Patrik Jonell, Patrick Baudisch
2015CHILow-Fidelity Fabrication: Speeding up Design Iteration of 3D Objects.Stefanie Mueller, Dustin Beyer, Tobias Mohr, Serafima Gurevich, Alexander Teibrich, Lisa Pfisterer, Kerstin Guenther, Johannes Frohnhofen, Hsiang-Ting Chen, Patrick Baudisch, Sangha Im, Franois Guimbretire
2015CHIErgonomic Interaction for Touch Floors.Dominik Schmidt, Johannes Frohnhofen, Sven Knebel, Florian Meinel, Mariya Perchyk, Julian Risch, Jonathan Striebel, Julia Wachtel, Patrick Baudisch
2015CHILevel-Ups: Motorized Stilts that Simulate Stair Steps in Virtual Reality.Dominik Schmidt, Robert Kovacs, Vikram Mehta, Udayan Umapathi, Sven Khler, Lung-Pan Cheng, Patrick Baudisch
2015CHILevel-Ups: Motorized Stilts that Simulate Stair Steps in Virtual Reality.Dominik Schmidt, Robert Kovacs, Vikram Mehta, Udayan Umapathi, Sven Khler, Lung-Pan Cheng, Patrick Baudisch
2015UISTProtopiper: Physically Sketching Room-Sized Objects at Actual Scale.Harshit Agrawal, Udayan Umapathi, Robert Kovacs, Johannes Frohnhofen, Hsiang-Ting Chen, Stefanie Mller, Patrick Baudisch
2015UISTTurkDeck: Physical Virtual Reality Based on People.Lung-Pan Cheng, Thijs Roumen, Hannes Rantzsch, Sven Khler, Patrick Schmidt, Robert Kovacs, Johannes Jasper, Jonas Kemper, Patrick Baudisch
2015UISTImpacto: Simulating Physical Impact by Combining Tactile Stimulation with Electrical Muscle Stimulation.Pedro Lopes, Alexandra Ion, Patrick Baudisch
2015UISTPatching Physical Objects.Alexander Teibrich, Stefanie Mller, Franois Guimbretire, Robert Kovacs, Stefan Neubert, Patrick Baudisch
2015UISTLaserStacker: Fabricating 3D Objects by Laser Cutting and Welding.Udayan Umapathi, Hsiang-Ting Chen, Stefanie Mller, Ludwig Wall, Anna Seufert, Patrick Baudisch
2015TEIScotty: Relocating Physical Objects Across Distances Using Destructive Scanning, Encryption, and 3D Printing.Stefanie Mueller, Martin Fritzsche, Jan Kossmann, Maximilian Schneider, Jonathan Striebel, Patrick Baudisch
2014CHIImaginary reality basketball: a ball game without a ball.Patrick Baudisch, Henning Pohl, Stefanie Reinicke, Emilia Wittmers, Patrick Lhne, Marius Knaust, Sven Khler, Patrick Schmidt, Christian Holz
2014CHIHaptic turk: a motion platform based on people.Lung-Pan Cheng, Patrick Lhne, Pedro Lopes, Christoph Sterz, Patrick Baudisch
2014CHIHaptic turk: a motion platform based on people.Lung-Pan Cheng, Patrick Lhne, Pedro Lopes, Christoph Sterz, Patrick Baudisch
2014CHIfaBrickation: fast 3D printing of functional objects by integrating construction kit building blocks.Stefanie Mueller, Tobias Mohr, Kerstin Guenther, Johannes Frohnhofen, Patrick Baudisch
2014CHIfaBrickation: fast 3D printing of functional objects by integrating construction kit building blocks.Stefanie Mueller, Tobias Mohr, Kerstin Guenther, Johannes Frohnhofen, Patrick Baudisch
2014CHIfaBrickation: fast 3D printing of functional objects by integrating construction kit building blocks.Stefanie Mueller, Tobias Mohr, Kerstin Guenther, Johannes Frohnhofen, Kai-Adrian Rollmann, Patrick Baudisch
2014CHIKickables: tangibles for feet.Dominik Schmidt, Raf Ramakers, Esben Warming Pedersen, Johannes Jasper, Sven Khler, Aileen Pohl, Hannes Rantzsch, Andreas Rau, Patrick Schmidt, Christoph Sterz, Yanina Yurchenko, Patrick Baudisch
2014UISTWirePrint: 3D printed previews for fast prototyping.Stefanie Mller, Sangha Im, Serafima Gurevich, Alexander Teibrich, Lisa Pfisterer, Franois Guimbretire, Patrick Baudisch
2013CHIGravitySpace: tracking users and their poses in a smart room using a pressure-sensing floor.Alan Brnzel, Christian Holz, Daniel Hoffmann, Dominik Schmidt, Marius Knaust, Patrick Lhne, Ren Meusel, Stephan Richter, Patrick Baudisch
2013CHIGravitySpace: tracking users and their poses in a smart room using a pressure-sensing floor.Alan Brnzel, Christian Holz, Daniel Hoffmann, Dominik Schmidt, Marius Knaust, Patrick Lhne, Ren Meusel, Stephan Richter, Patrick Baudisch
2013CHIUnderstanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing.Sean Gustafson, Bernhard Rabe, Patrick Baudisch
2013CHIMuscle-propelled force feedback: bringing force feedback to mobile devices.Pedro Lopes, Patrick Baudisch
2013CHILaserOrigami: laser-cutting 3D objects.Stefanie Mueller, Bastian Kruck, Patrick Baudisch
2013CHIconstructable: interactive construction of functional mechanical devices.Stefanie Mller, Pedro Lopes, Konstantin Kaefer, Bastian Kruck, Patrick Baudisch
2013CHILaserOrigami: laser-cutting 3D objects.Stefanie Mller, Bastian Kruck, Patrick Baudisch
2013CHIGesture output: eyes-free output using a force feedback touch surface.Anne Roudaut, Andreas Rau, Christoph Sterz, Max Plauth, Pedro Lopes, Patrick Baudisch
2013SIGGRAPHconstructable: interactive construction of functional mechanical devices.Stefanie Mueller, Pedro Lopes, Konstantin Kaefer, Bastian Kruck, Patrick Baudisch
2013UISTImaginary reality gaming: ball games without a ball.Patrick Baudisch, Henning Pohl, Stefanie Reinicke, Emilia Wittmers, Patrick Lhne, Marius Knaust, Sven Khler, Patrick Schmidt, Christian Holz
2013UISTFiberio: a touchscreen that senses fingerprints.Christian Holz, Patrick Baudisch
2012CHICapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens.Liwei Chan, Stefanie Mller, Anne Roudaut, Patrick Baudisch
2012CHI360° panoramic overviews for location-based services.Alessandro Mulloni, Hartmut Seichter, Andreas Dnser, Patrick Baudisch, Dieter Schmalstieg
2012CHIBootstrapper: recognizing tabletop users by their shoes.Stephan Richter, Christian Holz, Patrick Baudisch
2012CHIRock-paper-fibers: bringing physical affordance to mobile touch devices.Frederik Rudeck, Patrick Baudisch
2012UISTInteractive construction: interactive fabrication of functional mechanical devices.Stefanie Mller, Pedro Lopes, Patrick Baudisch
2011CHINenya: subtle and eyes-free mobile input with a magnetically-tracked finger ring.Daniel Ashbrook, Patrick Baudisch, Sean White
2011CHIUnderstanding touch.Christian Holz, Patrick Baudisch
2011CHITouch input on curved surfaces.Anne Roudaut, Henning Pohl, Patrick Baudisch
2011UISTImaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device.Sean Gustafson, Christian Holz, Patrick Baudisch
2011UISTModular and deformable touch-sensitive surfaces based on time domain reflectometry.Raphael Wimmer, Patrick Baudisch
2010CHILumino: tangible blocks for tabletop computers based on glass fiber bundles.Patrick Baudisch, Torsten Becker, Frederik Rudeck
2010CHITouch projector: mobile interaction through video.Sebastian Boring, Dominikus Baur, Andreas Butz, Sean Gustafson, Patrick Baudisch
2010CHIThe generalized perceived input point model and how to double touch accuracy by extracting fingerprints.Christian Holz, Patrick Baudisch
2010SIGGRAPHLumino: tangible building blocks based on glass fiber bundles.Patrick Baudisch, Torsten Becker, Frederik Rudeck
2010UISTMultitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input.Thomas Augsten, Konstantin Kaefer, Ren Meusel, Caroline Fetzer, Dorian Kanitz, Thomas Stoff, Torsten Becker, Christian Holz, Patrick Baudisch
2010UISTImaginary interfaces: spatial interaction with empty hands and without visual feedback.Sean Gustafson, Daniel Bierwirth, Patrick Baudisch
2009CHIBack-of-device interaction allows creating very small touch devices.Patrick Baudisch, Gerry Chu
2009UISTDisappearing mobile devices.Tao Ni, Patrick Baudisch
2008AVIStarburst: a target expansion algorithm for non-uniform target distributions.Patrick Baudisch, Alexander Zotov, Edward Cutrell, Ken Hinckley
2008CHIWedge: clutter-free visualization of off-screen locations.Sean Gustafson, Patrick Baudisch, Carl Gutwin, Pourang Irani
2008CHIEvaluating visual cues for window switching on large screens.Raphael Hoffmann, Patrick Baudisch, Daniel S. Weld
2008CHIBlindsight: eyes-free access to mobile phones.Kevin A. Li, Patrick Baudisch, Ken Hinckley
2008UISTTapping and rubbing: exploring new dimensions of tactile feedback with voice coil motors.Kevin A. Li, Patrick Baudisch, William G. Griswold, James D. Hollan
2007CHISoap: how to make a mouse work in mid-air.Patrick Baudisch, Mike Sinclair, Andrew Wilson
2007CHIInkSeine:Ken Hinckley, Shengdong Zhao, Raman Sarin, Patrick Baudisch, Edward Cutrell, Michael Shilman, Desney S. Tan
2007CHIShift: a technique for operating pen-based interfaces using touch.Daniel Vogel, Patrick Baudisch
2007CHIEarpod: eyes-free menu selection using touch input and reactive audio feedback.Shengdong Zhao, Pierre Dragicevic, Mark H. Chignell, Ravin Balakrishnan, Patrick Baudisch
2007SIGGRAPHSoap: a pointing and gaming device for the living room and anywhere else.Patrick Baudisch, Mike Sinclair, Andrew Wilson
2007UISTLucid touch: a see-through mobile device.Daniel Wigdor, Clifton Forlines, Patrick Baudisch, John Barnwell, Chia Shen
2006AVITumble! Splat! helping users access and manipulate occluded content in 2D drawings.Gonzalo A. Ramos, George G. Robertson, Mary Czerwinski, Desney S. Tan, Patrick Baudisch, Ken Hinckley, Maneesh Agrawala
2006CHIPrecise selection techniques for multi-touch screens.Hrvoje Benko, Andrew D. Wilson, Patrick Baudisch
2006CHIHover widgets: using the tracking state to extend the capabilities of pen-operated devices.Tovi Grossman, Ken Hinckley, Patrick Baudisch, Maneesh Agrawala, Ravin Balakrishnan
2006CHIThe springboard: multiple modes in one spring-loaded control.Ken Hinckley, Franois Guimbretire, Patrick Baudisch, Raman Sarin, Maneesh Agrawala, Edward Cutrell
2006CHIInformation visualization and interaction techniques for collaboration across multiple displays.Lucia Terrenghi, Richard May, Patrick Baudisch, Wendy E. Mackay, Fabio Patern, James J. Thomas, Mark Billinghurst
2006UISTSoap: a pointing device that works in mid-air.Patrick Baudisch, Mike Sinclair, Andrew Wilson
2006UISTPhosphor: explaining transitions in the user interface using afterglow effects.Patrick Baudisch, Desney S. Tan, Maxime Collomb, Daniel C. Robbins, Ken Hinckley, Maneesh Agrawala, Shengdong Zhao, Gonzalo A. Ramos
2005CHISnap-and-go: helping users align objects without the modality of traditional snapping.Patrick Baudisch, Edward Cutrell, Ken Hinckley, Adam Eversole
2005CHIDesign and analysis of delimiters for selection-action pen gesture phrases in scriboli.Ken Hinckley, Patrick Baudisch, Gonzalo A. Ramos, Franois Guimbretire
2005CHITime quilt: scaling up zoomable photo browsers for large, unstructured photo collections.David Huynh, Steven Mark Drucker, Patrick Baudisch, Curtis Wong
2005CHISummary thumbnails: readable overviews for small screen web browsers.Heidi Lam, Patrick Baudisch
2005CHICurve dial: eyes-free parameter entry for GUIs.Graham Smith, Monica M. C. Schraefel, Patrick Baudisch
2005OZCHIPanoramic viewfinder: providing a real-time preview to help users avoid flaws in panoramic pictures.Patrick Baudisch, Desney S. Tan, Drew Steedly, Eric Rudolph, Matthew Uyttendaele, Chris Pal, Richard Szeliski
2004AVIFishnet, a fisheye web browser with search term popouts: a comparative evaluation with overview and linear view.Patrick Baudisch, Bongshin Lee, Libby Hanna
2004AVIStitching: pen gestures that span multiple displays.Ken Hinckley, Gonzalo A. Ramos, Franois Guimbretire, Patrick Baudisch, Marc Smith
2004AVIScalable Fabric: flexible task management.George G. Robertson, Eric Horvitz, Mary Czerwinski, Patrick Baudisch, Dugald Ralph Hutchings, Brian Meyers, Daniel C. Robbins, Greg Smith
2004CHIMouse ether: accelerating the acquisition of targets across multi-monitor displays.Patrick Baudisch, Edward Cutrell, Ken Hinckley, Robert Gruen
2004CHIMultiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending.Patrick Baudisch, Carl Gutwin
2004CHIFlat volume control: improving usability by hiding the volume control hierarchy in the user interface.Patrick Baudisch, John Pruitt, Steve Ball
2004UISTCollapse-to-zoom: viewing web pages on small screen devices by interactively removing irrelevant content.Patrick Baudisch, Xing Xie, Chong Wang, Wei-Ying Ma
2003CHIHalo: a technique for visualizing off-screen objects.Patrick Baudisch, Ruth Rosenholtz
2003CHICity lights: contextual views in minimal space.Polle Zellweger, Jock D. Mackinlay, Lance Good, Mark Stefik, Patrick Baudisch
2003InteractDrag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch- and Pen-Operated Systems.Patrick Baudisch, Edward Cutrell, Mary Czerwinski, Daniel C. Robbins, Peter Tandler, Benjamin B. Bederson, A. Zierlinger
2003InteractHigh-Density Cursor: a Visualization Technique that Helps Users Keep Track of Fast-moving Mouse Cursors.Patrick Baudisch, Edward Cutrell, George G. Robertson
2002CHIFocus plus context screens: displays for users working with large visual documents.Patrick Baudisch, Nathaniel Good
2002CHIKeeping things in context: a comparative evaluation of focus plus context screens, overviews, and zooming.Patrick Baudisch, Nathaniel Good, Victoria Bellotti, Pamela K. Schraedley
2002CHIAutomatic text reduction for changing size constraints.Lance Good, Mark Stefik, Patrick Baudisch, Benjamin B. Bederson
2002SIGGRAPHFocus plus context screens: visual context and immersion on the desktop.Patrick Baudisch, Nathan Good
2001UISTFocus plus context screens: combining display technology with visualization techniques.Patrick Baudisch, Nathaniel Good, Paul Stewart
1999CHIInteracting with recommender systems.Patrick Baudisch, Loren G. Terveen
1999HCIUsing a Painting Metaphor to Rate Large Numbers of Objects.Patrick Baudisch
1998UISTDon't Click, Paint! Using Toggle Maps to Manipulate Sets of Toggle Switches.Patrick Baudisch
1996UISTThe Cage: Efficient Construction in 3D Using a Cubic Adaptive Grid.Patrick Baudisch