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Patrick Reuter

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

11

Venues

7

Active years

2003–2024

Best venue rank

A*

Where they publish

Papers

11 indexed papers, newest first.

YearVenueTitleAuthors
2024ICMIGenerating Facial Expression Sequences of Complex Emotions with Generative Adversarial Networks.Zakariae Belmekki, David Antonio Gmez Juregui, Patrick Reuter, Jun Li, Jean-Claude Martin, Karl Jenkins, Nadine Couture
2023ISMARImmersiveIML - Immersive interactive machine learning for 3D point cloud classification: the neural network at your fingertips.Maxime Cordeil, Thomas Billy, Nicolas Mellado, Loc Barthe, Nadine Couture, Patrick Reuter
2018ISVCWeb System for Visualization of Weather Data of the Hydrometeorological Network of Tungurahua, Ecuador.Jaime Santana, Fernando A. Chicaiza, Vctor H. Andaluz, Patrick Reuter
2016ISMAREgoSAR: Towards a Personalized Spatial Augmented Reality Experience in Multi-user Environments.Brett Ridel, Lois Mignard-Debise, Xavier Granier, Patrick Reuter
2013SIGGRAPHScreen-space curvature for production-quality rendering and compositing.Nicolas Mellado, Pascal Barla, Gal Guennebaud, Patrick Reuter, Gregory Duquesne
2008TEIGeoTUI: a tangible user interface for geoscience.Nadine Couture, Guillaume Rivire, Patrick Reuter
2008VRSTArcheoTUI - tangible interaction with foot pedal declutching for the virtual reassembly of fractured archeological objects.Patrick Reuter, Guillaume Rivire, Nadine Couture, Stphanie Mahut, Nicolas Sorraing, Loc Espinasse
2005WSCGAnisotropic Sampling for Differential Point Rendering of Implicit Surfaces.Florian Levet, Julien Hadim, Patrick Reuter, Christophe Schlick
2004WSCGInteractive Solid Texturing using Point-based Multiresolution Representations.Patrick Reuter, Benjamin Schmitt, Christophe Schlick, Alexander A. Pasko
2004WSCGEfficient Reconstruction of Large Scattered Geometric Datasets using the Partition of Unity and Radial Basis Functions.Ireneusz Tobor, Patrick Reuter, Christophe Schlick
2003VRSTThe CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations.Martin Hachet, Pascal Guitton, Patrick Reuter