| 2024 | ETRA | Initial Evaluation of a Hybrid eye tracking and Electromyography Training Game for Hands-Free Wheelchair Use. | Peter A. Smith, Matt Dombrowski, Calvin MacDonald, Courtney Williams, Maanya Pradeep, Elizabeth Barnum, Viviana P. Rivera, John Sparkman, Albert Manero |
| 2022 | ETRA | Advancing dignity for adaptive wheelchair users via a hybrid eye tracking and electromyography training game. | Peter A. Smith, Matt Dombrowski, Shea McLinden, Calvin MacDonald, Devon Lynn, John Sparkman, Dominique Courbin, Albert Manero |
| 2019 | HCI | Designing Inclusive Virtual Reality Experiences. | Matt Dombrowski, Peter A. Smith, Albert Manero, John Sparkman |
| 2019 | HCI | Xavier Electromyographic Wheelchair Control and Virtual Training. | Albert Manero, Bjorn Oskarsson, John Sparkman, Peter A. Smith, Matt Dombrowski, Mrudula Peddinti, Angel Rodriguez, Juan Vila, Brendan Jones |
| 2018 | HCI | Virtual Reality Training to Enhance Motor Skills. | Matt Dombrowski, Ryan Buyssens, Peter A. Smith |
| 2018 | HCI | Developing and Training Multi-gestural Prosthetic Arms. | Albert Manero, John Sparkman, Matt Dombrowski, Ryan Buyssens, Peter A. Smith |
| 2017 | HCI | SuperJam: Participatory Design for Accessible Games. | Emily Kuzneski Johnson, Peter A. Smith, Matt Dombrowski, Ryan Buyssens |
| 2017 | HCI | Using Commercial Virtual Reality Games to Prototype Serious Games and Applications. | Peter A. Smith |
| 2016 | HCI | Utilizing Digital Game Environments for Training Prosthetic Use. | Matt Dombrowski, Peter A. Smith, Ryan Buyssens |
| 2016 | HCI | Augmenting Reality Through Wearable Devices. | Peter A. Smith |
| 2015 | HCI | Augmenting Reality in Sensor Based Training Games. | Peter A. Smith |
| 2015 | HCI | Let's Play, Video Streams, and the Evolution of New Digital Literacy. | Peter A. Smith, Alicia Sanchez |
| 2011 | HCI | Farming Education: A Case for Social Games in Learning. | Peter A. Smith, Alicia Sanchez |