Phillip Gough
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
17
Venues
5
Active years
2014–2026
Best venue rank
A*
Where they publish
Papers
17 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Growing Bio-HCI at CHI: Exchanging Materials, Tools, Practices, and Artifacts. | Fiona Bell, Jingwen Zhu, Nadia Campo Woytuk, Fernanda Soares da Costa, Lauren Thu, Qiuyu Lu, Katherine W. Song, Phillip Gough, Cindy Hsin-Liu Kao, Marion Koelle, Valentina Nisi, Ron Wakkary |
| 2025 | CHI | Affective interaction and affective computing - past, present and future. | Naseem Ahmadpour, Danielle M. Lottridge, Jonas Fritsch, Corina Sas, Marta E. Cecchinato, Daniel Harrison, Kristina Hk, Pin Sym Foong, Kiran Ijaz, Phillip Gough, Yidan Cao, Xuefei Li, Shaimaa Lazem, Thida Sachathep |
| 2025 | CHI | Ethics Reflexivity Canvas: Resourcing Ethical Sensitivity for HCI Educators. | Naseem Ahmadpour, Ajit G. Pillai, Wendy Qi Zhang, Lian Loke, Thida Sachathep, Zhaohua Zhou, Phillip Gough |
| 2025 | OZCHI | Ethics Pondscape: A pedagogical tool for building ethics reflexivity in students. | Ajit G. Pillai, Yidan Cao, Xuefei Li, Phillip Gough, Naseem Ahmadpour |
| 2025 | UIST | Using the Affordances of Living Mycelium-Based Materials for Anastomosis and Digital Fabrication of Complex Forms. | Xingxia Chen, Phillip Gough |
| 2023 | CHI | How can HCI support end-of-life care? Critical perspectives on sociotechnical imaginaries for palliative care. | Naseem Ahmadpour, Phillip Gough, Melanie Lovell, Philip Austin, Philip Poronnik, Wendy Qi Zhang, Judy Kay, Bob Kummerfeld, Tim Luckett, Martin Brown, Jane L. Phillips, Meera Agar |
| 2023 | CHI | Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction. | Jack Forman, Pat Pataranutaporn, Phillip Gough, Raphael Kim, Fiona Bell, Netta Ofer, Jasmine Lu, Angela Vujic, Muqing Bai, Pattie Maes, Hiroshi Ishii, Misha Sra |
| 2023 | CHI | Design, Mould, Grow!: A Fabrication Pipeline for Growing 3D Designs Using Myco-Materials. | Phillip Gough, Praneeth Bimsara Perera, Michael A. Kertesz, Anusha Withana |
| 2023 | OZCHI | Enrichment through virtual reality for palliative care: A scoping review. | Ananda Valli Vasudevan, Yidan Cao, Phillip Gough, Naseem Ahmadpour |
| 2022 | OZCHI | Sprayful Interaction: Perceptions of a Moss-based SLow-resolution Living Media Display. | Gabrielle Hong, Phillip Gough, Callum Parker |
| 2021 | CHI | Speculating on Biodesign in the Future Home. | Phillip Gough, Jack Forman, Pat Pataranutaporn, Leigh-Anne Hepburn, Carolina Ramirez Figueroa, Clare M. Cooper, Angela Vujic, David Sun Kong, Raphael Kim, Pattie Maes, Hiroshi Ishii, Misha Sra, Naseem Ahmadpour |
| 2021 | OZCHI | Co-designing a Technology Probe with Experienced Designers. | Phillip Gough, Ahmet Baki Kocaballi, Khushnood Z. Naqshbandi, Karen Cochrane, Kristina Mah, Ajit G. Pillai, Yeliz Yorulmaz, Ainnoun Kornita Deny, Naseem Ahmadpour |
| 2020 | CHI | Embedding a VR Game Studio in a Sedentary Workplace: Use, Experience and Exercise Benefits. | SooJeong Yoo, Phillip Gough, Judy Kay |
| 2018 | OZCHI | VRFit: an interactive dashboard for visualising of virtual reality exercise and daily step data. | SooJeong Yoo, Phillip Gough, Judy Kay |
| 2018 | SiggraphA | Life sciences in virtual reality: first-year students learning as creators. | Christopher J. Hammang, Phillip Gough, Weber Liu, Eric Jiang, Pauline Ross, Jim Cook, Philip Poronnik |
| 2016 | OZCHI | A process for non-expert user visualization design. | Phillip Gough, Tomasz Bednarz, Caitilin de Brigny Wall, Jessie Roberts |
| 2014 | VINCI | Art and Chartjunk: a Guide for NEUVis. | Phillip Gough, Xavier Ho, Kate Dunn, Tomasz Bednarz |