| 2020 | NordiCHI | Unethically Me: Explaining Artificial Intelligence's Results by Being Unethical. | Cora van Leeuwen, Shirley A. Elprama, An Jacobs, Rob Heyman, Jo Pierson, Pieter Duysburgh |
| 2016 | CHI | Sharing Methods for Involving People with Impairments in Design: Exploring the Method Story Approach. | Karin Slegers, Niels Hendriks, Pieter Duysburgh, Rita Maldonado Branco, Bert Vandenberghe, Eva Brandt |
| 2016 | CHI | Game-based HCI Methods: Workshop on Playfully Engaging Users in Design. | Karin Slegers, Bernhard Maurer, Lizzy Bleumers, Alina Krischkowsky, Pieter Duysburgh, Mark Blythe |
| 2015 | CHI | Playful Sounds From The Classroom: What Can Designers of Digital Music Games Learn From Formal Educators? | Pieter Duysburgh, Karin Slegers, Karen Mouws, Marije Nouwen |
| 2015 | CHI | Using Game Principles in UX Research: A Board Game for Eliciting Future User Needs. | Karin Slegers, Sanne Ruelens, Jorick Vissers, Pieter Duysburgh |
| 2015 | Interact | Reciprocity in Rapid Ethnography - Giving Back by Making the Small Things Count. | Pieter Duysburgh, Karin Slegers |
| 2014 | CHI | Participatory design with people living with cognitive or sensory impairments. | Karin Slegers, Pieter Duysburgh, Niels Hendriks |
| 2014 | CSCW | Exploring the social-technological gap in telesurgery: collaboration within distributed or teams. | Pieter Duysburgh, Shirley A. Elprama, An Jacobs |
| 2013 | Interact | The 'Relay Ideation' Technique: Moving from Problem Understanding to Problem Solving in the Design Process. | Karin Slegers, Pieter Duysburgh, An Jacobs |
| 2010 | NordiCHI | Research methods for involving hearing impaired children in IT innovation. | Karin Slegers, Pieter Duysburgh, An Jacobs |