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Poika Isokoski

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

43

Venues

8

Active years

2000–2021

Best venue rank

A*

Where they publish

Papers

43 indexed papers, newest first.

YearVenueTitleAuthors
2021CHIApplying Critical Voice in Design of User Interfaces for Supporting Self-Reflection and Emotion Regulation in Online News Commenting.Joel Kiskola, Thomas Olsson, Heli Vtj, Aleksi H. Syrjmki, Anna Rantasila, Poika Isokoski, Mirja Ilves, Veikko Surakka
2019ETRAInducing gaze gestures by static illustrations.Pivi Majaranta, Jari Laitinen, Jari Kangas, Poika Isokoski
2018ETRAI see what you see: gaze awareness in mobile video collaboration.Deepak Akkil, Biju Thankachan, Poika Isokoski
2018ETRAUseful approaches to exploratory analysis of gaze data: enhanced heatmaps, cluster maps, and transition maps.Poika Isokoski, Jari Kangas, Pivi Majaranta
2018ICMIOlfactory Display Prototype for Presenting and Sensing Authentic and Synthetic Odors.Katri Salminen, Jussi Rantala, Poika Isokoski, Marko Lehtonen, Philipp Mller, Markus Karjalainen, Jari Vliaho, Anton Kontunen, Ville Nieminen, Joni Leivo, Anca A. Telembeci, Jukka Lekkala, Pasi Kallio, Veikko Surakka
2016CHIGaze Augmentation in Egocentric Video Improves Awareness of Intention.Deepak Akkil, Poika Isokoski
2016CHIGazeTorch: Enabling Gaze Awareness in Collaborative Physical Tasks.Deepak Akkil, Jobin Mathew James, Poika Isokoski, Jari Kangas
2016ETRAPursuitAdjuster: an exploration into the design space of smooth pursuit -based widgets.Oleg Spakov, Poika Isokoski, Jari Kangas, Deepak Akkil, Pivi Majaranta
2016ICMIComparison of three implementations of HeadTurn: a multimodal interaction technique with gaze and head turns.Oleg Spakov, Poika Isokoski, Jari Kangas, Jussi Rantala, Deepak Akkil, Roope Raisamo
2016IVInteractive Text Visualization with Text Variation Explorer.Harri Siirtola, Poika Isokoski, Tanja Sily, Terttu Nevalainen
2016NordiCHIEvaluation of HeadTurn: An Interaction Technique Using the Gaze and Head Turns.Tomi Nukarinen, Jari Kangas, Oleg Spakov, Poika Isokoski, Deepak Akkil, Jussi Rantala, Roope Raisamo
2015CHIGlance Awareness and Gaze Interaction in Smartwatches.Deepak Akkil, Jari Kangas, Jussi Rantala, Poika Isokoski, Oleg Spakov, Roope Raisamo
2015CHISplitBoard: A Simple Split Soft Keyboard for Wristwatch-sized Touch Screens.Jonggi Hong, Seongkook Heo, Poika Isokoski, Geehyuk Lee
2015VRSTHead-mounted display with mid-air tactile feedback.Antti Sand, Ismo Rakkolainen, Poika Isokoski, Jari Kangas, Roope Raisamo, Karri T. Palovuori
2014CHIThe usability of text entry systems now and in the future.James Clawson, Stephen A. Brewster, Mark D. Dunlop, Per Ola Kristensson, Poika Isokoski, Antti Oulasvirta, Keith Vertanen, Annalu Waller
2014CHIGaze gestures and haptic feedback in mobile devices.Jari Kangas, Deepak Akkil, Jussi Rantala, Poika Isokoski, Pivi Majaranta, Roope Raisamo
2014CHIGlasses with haptic feedback of gaze gestures.Jussi Rantala, Jari Kangas, Deepak Akkil, Poika Isokoski, Roope Raisamo
2014ETRATraQuMe: a tool for measuring the gaze tracking quality.Deepak Akkil, Poika Isokoski, Jari Kangas, Jussi Rantala, Roope Raisamo
2014ETRAHaptic feedback to gaze events.Jari Kangas, Jussi Rantala, Pivi Majaranta, Poika Isokoski, Roope Raisamo
2014ETRALook and lean: accurate head-assisted eye pointing.Oleg Spakov, Poika Isokoski, Pivi Majaranta
2014NordiCHIUsing gaze gestures with haptic feedback on glasses.Jari Kangas, Deepak Akkil, Jussi Rantala, Poika Isokoski, Pivi Majaranta, Roope Raisamo
2014NordiCHISeniors and text messaging on mobile touchscreen phones.Reetta vermark, Poika Isokoski, Saila Ovaska
2013CHIGestures and widgets: performance in text editing on multi-touch capable mobile devices.Vittorio Fuccella, Poika Isokoski, Benot Martin
2013CHIGrand challenges in text entry.Per Ola Kristensson, Stephen A. Brewster, James Clawson, Mark D. Dunlop, Leah Findlater, Poika Isokoski, Benot Martin, Antti Oulasvirta, Keith Vertanen, Annalu Waller
2012AVIContinuous edgewrite: dictionary-based disambiguation instead of explicit segmentation by the user.Benot Martin, Poika Isokoski, Gregory Karmann, Thomas Rollinger
2012CHIThe usefulness of an immersion questionnaire in game development.Johanna Huhtala, Poika Isokoski, Saila Ovaska
2012CHIDesigning and evaluating text entry methods.Per Ola Kristensson, James Clawson, Mark D. Dunlop, Poika Isokoski, Brian Roark, Keith Vertanen, Annalu Waller, Jacob O. Wobbrock
2010NordiCHIMotor efficiency of text entry in a combination of a soft keyboard and unistrokes.Poika Isokoski, Benot Martin, Paul Gandouly, Thomas Stephanov
2009InteractPostgraduate Studies in the Field of HCI.Teija Vainio, Veikko Surakka, Roope Raisamo, Kari-Jouko Rih, Poika Isokoski, Kaisa Vnnen-Vainio-Mattila, Sari Kujala
2008CHIThe cone and the lazy bubble: two efficient alternatives between the point cursor and the bubble cursor.Joona Laukkanen, Poika Isokoski, Kari-Jouko Rih
2008CHIFitts' throughput and the speed-accuracy tradeoff.I. Scott MacKenzie, Poika Isokoski
2008CHIEdgeWrite with integrated corner sequence help.Benot Martin, Poika Isokoski
2008ETRANow Dasher! Dash away!: longitudinal study of fast text entry by Eye Gaze.Outi Tuisku, Pivi Majaranta, Poika Isokoski, Kari-Jouko Rih
2006NordiCHIVariability of throughput in pointing device tests: button-up or button-down?Poika Isokoski
2004CHIPerformance of menu-augmented soft keyboards.Poika Isokoski
2004NordiCHIEffect of foreign language on text transcription performance: Finns writing English.Poika Isokoski, Timo Linden
2004NordiCHIQuikwriting as a multi-device text entry method.Poika Isokoski, Roope Raisamo
2003CHICombined model for text entry rate development.Poika Isokoski, I. Scott MacKenzie
2002CHIComparison of two touchpad-based methods for numeric entry.Poika Isokoski, Mika Kki
2001CHIModel for unistroke writing time.Poika Isokoski
2001CHIText entry on mobile systems: directions for the future.Poika Isokoski, I. Scott MacKenzie
2000AVIDevice Independant Text Input: A Rationale and an Example.Poika Isokoski, Roope Raisamo
2000ETRAText input methods for eye trackers using off-screen targets.Poika Isokoski