| 2026 | CHI | The Impact of Graviception on Human-Computer Interaction. | Jean Vanderdonckt, Philippe Lefvre, Radu-Daniel Vatavu, Nuwan T. Attygalle, Laura-Bianca Bilius, Galle Calvary, Sophie Dupuy-Chessa, Merle Fairhurst, Tommy Nilsson, Leif Oppermann, Paolo Roselli, Giovanni Saggio, Valrie Swaen |
| 2026 | CHI | The Gesture Homunculus: A Body-Cortical Topography of User-Defined Gestures. | Jean Vanderdonckt, Radu-Daniel Vatavu |
| 2026 | CHI | Extended Reality Thinking: Why Interacting in XR Environments Calls for New Cognitive Skills. | Radu-Daniel Vatavu |
| 2026 | CHI | Modeling Touch Input for Users with Motor Impairments: Empirical Insights into Training Size Requirements. | Radu-Daniel Vatavu, Irina Petrariu, Tudor Horomnea, Ovidiu-Ciprian Ungurean |
| 2026 | CHI | Imagine, Interact: Eliciting Accessible Interactions from Users with Motor Impairments via Imagined Input Devices. | Radu-Daniel Vatavu, Ovidiu-Ciprian Ungurean |
| 2025 | CHI | Breaking Bad (Design): Challenging AI User Interface Accessibility Guardrails. | Alexandra-Elena Gurita, Radu-Daniel Vatavu |
| 2025 | CHI | Distal-Haptic Touchscreens: Understanding the User Experience of Vibrotactile Feedback Decoupled from the Touch Point. | Mihail Terenti, Radu-Daniel Vatavu |
| 2025 | CHI | Non-Natural Interaction Design. | Radu-Daniel Vatavu |
| 2025 | CHI | Intermanual Deictics: Uncovering Users' Gesture Preferences for Opposite-Arm Referential Input, from Fingers to Shoulder. | Radu-Daniel Vatavu, Bogdan-Florin Gheran |
| 2025 | CHI | Beyond Glasses: Future Directions for XR Interactions within the Physical World. | Sang Ho Yoon, Andrea Bianchi, Hasti Seifi, Jin Ryong Kim, Radu-Daniel Vatavu, Jeongmi Lee, Geehyuk Lee |
| 2025 | IUI | Explainable Artificial Intelligence Across Various Scales of Interaction and Experience, From Wearable to Ambient (short paper). | Radu-Daniel Vatavu |
| 2025 | WWW | Insights and Implications of Evaluating Accessibility Compliance in AI-Generated Web Interfaces. | Alexandra-Elena Gurita, Radu-Daniel Vatavu |
| 2024 | AVI | Embracing Non-Natural Design in Human-Computer Interaction. | Radu-Daniel Vatavu |
| 2024 | CHI | Lifelogging in Mixed Reality. | Adrian Aiordachioae, Radu-Daniel Vatavu |
| 2024 | CHI | Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture Input. | Alexandru-Tudor Andrei, Laura-Bianca Bilius, Radu-Daniel Vatavu |
| 2024 | CHI | What Is the User Experience of Eyes-Free Touch Input with Vibrotactile Feedback Decoupled from the Touchscreen? | Mihail Terenti, Maria Casado-Palacios, Monica Gori, Radu-Daniel Vatavu |
| 2024 | CHI | The Eclectic User Experience of Combined On-Screen and On-Wrist Vibrotactile Feedback in Touchscreen Input. | Mihail Terenti, Matthieu Rupin, Baptiste Reynal, Laurent Grisoni, Radu-Daniel Vatavu |
| 2024 | CHI | Might as Well Be on Mars: Insights on the Extraterrestrial Applicability of Interaction Design Frameworks from Earth. | Jean Vanderdonckt, Radu-Daniel Vatavu, Julie Manon, Michael Saint-Guillain, Philippe Lefvre, Jessica J. Mrquez |
| 2024 | EICS | Beyond Radar Waves: The First Workshop on Radar-Based Human-Computer Interaction. | Klen Copic Pucihar, Francesca Meneghello, Dariush Salami, Arthur Sluters, Radu-Daniel Vatavu |
| 2024 | EICS | Engineering Touchscreen Input for 3-Way Displays: Taxonomy, Datasets, and Classification. | Jean Vanderdonckt, Radu-Daniel Vatavu, Arthur Sluters |
| 2024 | ICMI | AI as Modality in Human Augmentation: Toward New Forms of Multimodal Interaction with AI-Embodied Modalities. | Radu-Daniel Vatavu |
| 2023 | CHI | Understanding Wheelchair Users' Preferences for On-Body, In-Air, and On-Wheelchair Gestures. | Laura-Bianca Bilius, Ovidiu-Ciprian Ungurean, Radu-Daniel Vatavu |
| 2023 | CHI | An Expressivity-Complexity Tradeoff?: User-Defined Gestures from the Wheelchair Space are Mostly Deictic. | Laura-Bianca Bilius, Ovidiu-Ciprian Ungurean, Radu-Daniel Vatavu |
| 2023 | CHI | "I Could Wear It All of the Time, Just Like My Wedding Ring: " Insights into Older People's Perceptions of Smart Rings. | Laura-Bianca Bilius, Radu-Daniel Vatavu |
| 2023 | CHI | Fingerhints: Understanding Users' Perceptions of and Preferences for On-Finger Kinesthetic Notifications. | Adrian-Vasile Catana, Radu-Daniel Vatavu |
| 2023 | CHI | New Insights into User-Defined Smart Ring Gestures with Implications for Gesture Elicitation Studies. | Bogdan-Florin Gheran, Radu-Daniel Vatavu, Jean Vanderdonckt |
| 2023 | CHI | iFAD Gestures: Understanding Users' Gesture Input Performance with Index-Finger Augmentation Devices. | Radu-Daniel Vatavu |
| 2023 | ICMI | From Natural to Non-Natural Interaction: Embracing Interaction Design Beyond the Accepted Convention of Natural. | Radu-Daniel Vatavu |
| 2023 | Interact | Effects of Moving Speed and Phone Location on Eyes-Free Gesture Input with Mobile Devices. | Milad Jamalzadeh, Yosra Rekik, Laurent Grisoni, Radu-Daniel Vatavu, Gualtiero Volpe, Alexandru Dancu |
| 2022 | AVI | RepliGES and GEStory: Visual Tools for Systematizing and Consolidating Knowledge on User-Defined Gestures. | Bogdan-Florin Gheran, Santiago Villarreal-Narvaez, Radu-Daniel Vatavu, Jean Vanderdonckt |
| 2022 | AVI | Informing Future Gesture Elicitation Studies for Interactive Applications that Use Radar Sensing. | Santiago Villarreal-Narvaez, Alexandru-Ionut Siean, Arthur Sluters, Radu-Daniel Vatavu, Jean Vanderdonckt |
| 2022 | CHI | Measuring the User Experience of Vibrotactile Feedback on the Finger, Wrist, and Forearm for Touch Input on Large Displays. | Mihail Terenti, Radu-Daniel Vatavu |
| 2022 | CHI | Designing Interactive Experiences in the Interplay between Ambient Intelligence and Mixed Reality. | Radu-Daniel Vatavu |
| 2022 | CHI | Are Ambient Intelligence and Augmented Reality Two Sides of the Same Coin? Implications for Human-Computer Interaction. | Radu-Daniel Vatavu |
| 2022 | CHI | Understanding Gesture Input Articulation with Upper-Body Wearables for Users with Upper-Body Motor Impairments. | Radu-Daniel Vatavu, Ovidiu-Ciprian Ungurean |
| 2022 | ISMAR | Sensorimotor Realities: Formalizing Ability-Mediating Design for Computer-Mediated Reality Environments. | Radu-Daniel Vatavu |
| 2022 | UIST | Interactive Public Displays and Wheelchair Users: Between Direct, Personal and Indirect, Assisted Interaction. | Radu-Daniel Vatavu, Ovidiu-Ciprian Ungurean, Laura-Bianca Bilius |
| 2021 | ASSETS | Wearable Interactions for Users with Motor Impairments: Systematic Review, Inventory, and Research Implications. | Alexandru-Ionut Siean, Radu-Daniel Vatavu |
| 2021 | EICS | MR4ISL: A Mixed Reality System for Psychological Experiments Focused on Social Learning and Social Interactions. | Cristian Pamparau, Radu-Daniel Vatavu, Andrei R. Costea, Razvan Jurchis, Adrian Opre |
| 2021 | ICMI | How Do HCI Researchers Describe Their Software Tools? Insights From a Synopsis Survey of Tools for Multimodal Interaction. | Mihail Terenti, Radu-Daniel Vatavu |
| 2021 | Interact | Exploring Application Opportunities for Smart Vehicles in the Continuous Interaction Space Inside and Outside the Vehicle. | Laura-Bianca Bilius, Radu-Daniel Vatavu, Nicolai Marquardt |
| 2021 | Interact | Smart Vehicle Proxemics: A Conceptual Framework Operationalizing Proxemics in the Context of Outside-the-Vehicle Interactions. | Laura-Bianca Bilius, Radu-Daniel Vatavu, Nicolai Marquardt |
| 2021 | MUM | Challenges in Designing Inclusive Immersive Technologies. | David Geerts, Radu-Daniel Vatavu, Alisa Burova, Vinoba Vinayagamoorthy, Martez E. Mott, Michael Crabb, Kathrin Gerling |
| 2021 | MUM | XR4ISL: Enabling Psychology Experiments in Extended Reality for Studying the Phenomenon of Implicit Social Learning. | Cristian Pamparau, Radu-Daniel Vatavu, Andrei R. Costea, Razvan Jurchis, Adrian Opre |
| 2021 | MUM | Software Architecture Based on Web Standards for Gesture Input with Smartwatches and Smartglasses. | Ovidiu-Andrei Schipor, Radu-Daniel Vatavu |
| 2021 | UIST | Demonstration of GestuRING, a Web Tool for Ring Gesture Input. | Laura-Bianca Bilius, Radu-Daniel Vatavu |
| 2021 | UIST | GestuRING: A Web-based Tool for Designing Gesture Input with Rings, Ring-Like, and Ring-Ready Devices. | Radu-Daniel Vatavu, Laura-Bianca Bilius |
| 2020 | EICS | The foldinterface editor: a visual tool for designing user interfaces for foldable displays. | Jean Vanderdonckt, Iyad Khaddam, Radu-Daniel Vatavu |
| 2020 | EICS | A pen user interface for controlling a virtual puppet. | Jean Vanderdonckt, Radu-Daniel Vatavu |
| 2020 | MUM | Addressing Inattentional Blindness with Smart Eyewear and Vibrotactile Feedback on the Finger, Wrist, and Forearm. | Adrian Aiordachioae, David Gherasim, Alexandru-Ilie Maciuc, Bogdan-Florin Gheran, Radu-Daniel Vatavu |
| 2020 | MUM | From Do You See What I See? to Do You Control What I See? Mediated Vision, From a Distance, for Eyewear Users. | Cristian Pamparau, Adrian Aiordachioae, Radu-Daniel Vatavu |
| 2020 | MUM | A Research Agenda Is Needed for Designing for the User Experience of Augmented and Mixed Reality: A Position Paper. | Cristian Pamparau, Radu-Daniel Vatavu |
| 2020 | MUM | Design Space and Users' Preferences for Smartglasses Graphical Menus: A Vignette Study. | Radu-Daniel Vatavu, Jean Vanderdonckt |
| 2019 | CHI | The Dissimilarity-Consensus Approach to Agreement Analysis in Gesture Elicitation Studies. | Radu-Daniel Vatavu |
| 2019 | CHI | Stroke-Gesture Input for People with Motor Impairments: Empirical Results & Research Roadmap. | Radu-Daniel Vatavu, Ovidiu-Ciprian Ungurean |
| 2019 | EICS | A design space for vehicular lifelogging to support creation of digital content in connected cars. | Adrian Aiordachioae, Radu-Daniel Vatavu, Dorin-Mircea Popovici |
| 2019 | EICS | GestMan: a cloud-based tool for stroke-gesture datasets. | Nathan Magrofuoco, Paolo Roselli, Jean Vanderdonckt, Jorge Luis Prez-Medina, Radu-Daniel Vatavu |
| 2019 | EICS | Towards Interactions with Augmented Reality Systems in Hyper-Connected Cars. | Ovidiu-Andrei Schipor, Radu-Daniel Vatavu |
| 2019 | ISMAR | Understanding Users' Preferences for Augmented Reality Television. | Irina Popovici, Radu-Daniel Vatavu |
| 2019 | ISMAR | Consolidating the Research Agenda of Augmented Reality Television with Insights from Potential End-Users. | Irina Popovici, Radu-Daniel Vatavu |
| 2019 | ISMAR | Integrating Peripheral Interaction Into Augmented Reality Applications. | Ovidiu-Andrei Schipor, Radu-Daniel Vatavu, Wenjun Wu |
| 2018 | CHI | Mass-Computer Interaction for Thousands of Users and Beyond. | Jean-Yves Lionel Lawson, Jean Vanderdonckt, Radu-Daniel Vatavu |
| 2018 | CHI | KeyTime: Super-Accurate Prediction of Stroke Gesture Production Times. | Luis A. Leiva, Daniel Martn-Albo, Rjean Plamondon, Radu-Daniel Vatavu |
| 2018 | CHI | Gesture Input for Users with Motor Impairments on Touchscreens: Empirical Results based on the Kinematic Theory. | Ovidiu-Ciprian Ungurean, Radu-Daniel Vatavu, Luis A. Leiva, Rjean Plamondon |
| 2018 | CHI | Designing, Engineering, and Evaluating Gesture User Interfaces. | Jean Vanderdonckt, Radu-Daniel Vatavu |
| 2018 | IUI | In Tandem: Exploring Interactive Opportunities for Dual Input and Output on Two Smartwatches. | Petru-Vasile Cioata, Radu-Daniel Vatavu |
| 2017 | CHI | Synthesizing Stroke Gestures Across User Populations: A Case for Users with Visual Impairments. | Luis A. Leiva, Daniel Martn-Albo, Radu-Daniel Vatavu |
| 2017 | CHI | Fundamentals of Gesture Production, Recognition, and Analysis. | Radu-Daniel Vatavu |
| 2017 | CHI | Improving Gesture Recognition Accuracy on Touch Screens for Users with Low Vision. | Radu-Daniel Vatavu |
| 2016 | CHI | Smart Touch: Improving Touch Accuracy for People with Motor Impairments with Template Matching. | Martez E. Mott, Radu-Daniel Vatavu, Shaun K. Kane, Jacob O. Wobbrock |
| 2016 | CHI | Tools for Designing for Home Entertainment: Gesture Interfaces, Augmented Reality, and Smart Spaces. | Radu-Daniel Vatavu |
| 2016 | CHI | Between-Subjects Elicitation Studies: Formalization and Tool Support. | Radu-Daniel Vatavu, Jacob O. Wobbrock |
| 2015 | CHI | Formalizing Agreement Analysis for Elicitation Studies: New Measures, Significance Test, and Toolkit. | Radu-Daniel Vatavu, Jacob O. Wobbrock |
| 2015 | Interact | Touch, Movement and Vibration: User Perception of Vibrotactile Feedback for Touch and Mid-Air Gestures. | Christian Schnauer, Annette Mossel, Ionut-Alexandru Zaiti, Radu-Daniel Vatavu |
| 2015 | Interact | Child or Adult? Inferring Smartphone Users' Age Group from Touch Measurements Alone. | Radu-Daniel Vatavu, Lisa Anthony, Quincy Brown |
| 2015 | MUM | GRASPhere: a prototype to augment indirect touch with grasping gestures. | Dorin-Mircea Popovici, Radu-Daniel Vatavu, Mihai Polceanu |
| 2014 | AVI | Match-up & conquer: a two-step technique for recognizing unconstrained bimanual and multi-finger touch input. | Yosra Rekik, Radu-Daniel Vatavu, Laurent Grisoni |
| 2014 | ICMI | Understanding Users' Perceived Difficulty of Multi-Touch Gesture Articulation. | Yosra Rekik, Radu-Daniel Vatavu, Laurent Grisoni |
| 2014 | ICMI | Gesture Heatmaps: Understanding Gesture Performance with Colorful Visualizations. | Radu-Daniel Vatavu, Lisa Anthony, Jacob O. Wobbrock |
| 2013 | CHI | Small, medium, or large?: estimating the user-perceived scale of stroke gestures. | Radu-Daniel Vatavu, Gry Casiez, Laurent Grisoni |
| 2013 | ICMI | Relative accuracy measures for stroke gestures. | Radu-Daniel Vatavu, Lisa Anthony, Jacob O. Wobbrock |
| 2012 | ICMI | Gestures as point clouds: a $P recognizer for user interface prototypes. | Radu-Daniel Vatavu, Lisa Anthony, Jacob O. Wobbrock |
| 2012 | IUI | 1F: one accessory feature design for gesture recognizers. | Radu-Daniel Vatavu |
| 2011 | ICMI | The effect of sampling rate on the performance of template-based gesture recognizers. | Radu-Daniel Vatavu |
| 2011 | Interact | Estimating the Perceived Difficulty of Pen Gestures. | Radu-Daniel Vatavu, Daniel Vogel, Gry Casiez, Laurent Grisoni |