Raphael Kim
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
12
Venues
3
Active years
2012–2026
Best venue rank
A*
Where they publish
Papers
12 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Biodesign x AI: Interactions in the Algorithmic Wet Lab. | Raphael Kim, Yuning Chen, Carolina Ramirez Figueroa, Jiwei Zhou, Orkan Telhan, Iohanna Nicenboim, Martyn Dade-Robertson, Margherita Pevere, Zo Robaey |
| 2023 | CHI | Living Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction. | Jack Forman, Pat Pataranutaporn, Phillip Gough, Raphael Kim, Fiona Bell, Netta Ofer, Jasmine Lu, Angela Vujic, Muqing Bai, Pattie Maes, Hiroshi Ishii, Misha Sra |
| 2023 | CHI | Surfacing Livingness in Microbial Displays: A Design Taxonomy for HCI. | Raphael Kim, Carmen Clarice Risseeuw, Eduard Georges Groutars, Elvin Karana |
| 2022 | CHI | Navigating Imaginaries of DNA-Based Digital Data Storage. | Raphael Kim, Conor Linehan, Larissa Pschetz |
| 2021 | CHI | Speculating on Biodesign in the Future Home. | Phillip Gough, Jack Forman, Pat Pataranutaporn, Leigh-Anne Hepburn, Carolina Ramirez Figueroa, Clare M. Cooper, Angela Vujic, David Sun Kong, Raphael Kim, Pattie Maes, Hiroshi Ishii, Misha Sra, Naseem Ahmadpour |
| 2021 | CHI | Virus as Quasi-Living Bio-Material for Interaction Design: Practical, Ethical, and Philosophical Implications. | Raphael Kim |
| 2021 | CHI | Microbe-HCI: Introduction and Directions for Growth. | Raphael Kim, Pat Pataranutaporn, Jack Forman, Seung Ah Lee, Ingmar H. Riedel-Kruse, Mirela Alistar, Eldy S. Lazaro Vasquez, Katia Vega, Roland van Dierendonck, Gilad Gome, Oren Zuckerman, Angela Vujic, David Sun Kong, Pattie Maes, Hiroshi Ishii, Misha Sra, Stefan Poslad |
| 2020 | FDG | Working with Nature's Lag: Initial Design Lessons for Slow Biotic Games. | Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Nick Bryan-Kinns, Stefan Poslad |
| 2020 | HCI | DNA as Digital Data Storage: Opportunities and Challenges for HCI. | Raphael Kim |
| 2019 | CHI | Moldy Ghosts and Yeasty Invasions: Glitches in Hybrid Bio-Digital Games. | Raphael Kim, Roland van Dierendonck, Stefan Poslad |
| 2018 | FDG | A new mould rush: designing for a slow bio-digital game driven by living micro-organisms. | Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Stefan Poslad |
| 2012 | CHI | SIGCHI SPrAyCE: a space spray input for fast shape drawing. | Raphael Kim, Pattie Maes |