Skip to content

Raphael Kim

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

12

Venues

3

Active years

2012–2026

Best venue rank

A*

Where they publish

Papers

12 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIBiodesign x AI: Interactions in the Algorithmic Wet Lab.Raphael Kim, Yuning Chen, Carolina Ramirez Figueroa, Jiwei Zhou, Orkan Telhan, Iohanna Nicenboim, Martyn Dade-Robertson, Margherita Pevere, Zo Robaey
2023CHILiving Bits and Radical Aminos: A Workshop on Bio-Digital Interfaces for Human-Computer Interaction.Jack Forman, Pat Pataranutaporn, Phillip Gough, Raphael Kim, Fiona Bell, Netta Ofer, Jasmine Lu, Angela Vujic, Muqing Bai, Pattie Maes, Hiroshi Ishii, Misha Sra
2023CHISurfacing Livingness in Microbial Displays: A Design Taxonomy for HCI.Raphael Kim, Carmen Clarice Risseeuw, Eduard Georges Groutars, Elvin Karana
2022CHINavigating Imaginaries of DNA-Based Digital Data Storage.Raphael Kim, Conor Linehan, Larissa Pschetz
2021CHISpeculating on Biodesign in the Future Home.Phillip Gough, Jack Forman, Pat Pataranutaporn, Leigh-Anne Hepburn, Carolina Ramirez Figueroa, Clare M. Cooper, Angela Vujic, David Sun Kong, Raphael Kim, Pattie Maes, Hiroshi Ishii, Misha Sra, Naseem Ahmadpour
2021CHIVirus as Quasi-Living Bio-Material for Interaction Design: Practical, Ethical, and Philosophical Implications.Raphael Kim
2021CHIMicrobe-HCI: Introduction and Directions for Growth.Raphael Kim, Pat Pataranutaporn, Jack Forman, Seung Ah Lee, Ingmar H. Riedel-Kruse, Mirela Alistar, Eldy S. Lazaro Vasquez, Katia Vega, Roland van Dierendonck, Gilad Gome, Oren Zuckerman, Angela Vujic, David Sun Kong, Pattie Maes, Hiroshi Ishii, Misha Sra, Stefan Poslad
2020FDGWorking with Nature's Lag: Initial Design Lessons for Slow Biotic Games.Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Nick Bryan-Kinns, Stefan Poslad
2020HCIDNA as Digital Data Storage: Opportunities and Challenges for HCI.Raphael Kim
2019CHIMoldy Ghosts and Yeasty Invasions: Glitches in Hybrid Bio-Digital Games.Raphael Kim, Roland van Dierendonck, Stefan Poslad
2018FDGA new mould rush: designing for a slow bio-digital game driven by living micro-organisms.Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Stefan Poslad
2012CHISIGCHI SPrAyCE: a space spray input for fast shape drawing.Raphael Kim, Pattie Maes