Raphal Robert-Bouchard
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
1
Venues
1
Active years
2014–2014
Best venue rank
A*
Where they publish
Papers
1 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2014 | CHI | Designing tangible video games: lessons learned from the sifteo cubes. | Clment Pillias, Raphal Robert-Bouchard, Guillaume Levieux |