| 2026 | CHI | D-MO: Depth from Motion and Occlusion as a Visual Channel for Information Visualization. | Carla Coutant, Adrien Chaffangeon Caillet, Renaud Blanch |
| 2023 | Interact | BiVis: Interactive and Progressive Visualization of Billions (and Counting) Items. | Renaud Blanch |
| 2022 | ISMAR | Selection Techniques for 3D Extended Desktop Workstation with AR HMD. | Carole Plasson, Renaud Blanch, Laurence Nigay |
| 2016 | ICDM | Towards Visualizing Hidden Structures. | Remy Dautriche, Alexandre Termier, Renaud Blanch, Miguel Santana |
| 2013 | Interact | Understanding Hand Degrees of Freedom and Natural Gestures for 3D Interaction on Tabletop. | Rmi Brouet, Renaud Blanch, Marie-Paule Cani |
| 2012 | AVI | Stacked trees: a new hybrid visualization method. | Gilles Bisson, Renaud Blanch |
| 2012 | IV | Improving Visualization of Large Hierarchical Clustering. | Gilles Bisson, Renaud Blanch |
| 2011 | CHI | Benchmarking pointing techniques with distractors: adding a density factor to Fitts' pointing paradigm. | Renaud Blanch, Michael Ortega |
| 2011 | IUI | A novel taxonomy for gestural interaction techniques based on accelerometers. | Adriano Scoditti, Renaud Blanch, Jolle Coutaz |
| 2009 | CHI | Rake cursor: improving pointing performance with concurrent input channels. | Renaud Blanch, Michael Ortega |
| 2006 | AVI | Programming rich interactions using the hierarchical state machine toolkit. | Renaud Blanch, Michel Beaudouin-Lafon |
| 2004 | CHI | Semantic pointing: improving target acquisition with control-display ratio adaptation. | Renaud Blanch, Yves Guiard, Michel Beaudouin-Lafon |