| 2022 | ICPP | Highly Parallel Linear Forest Extraction from a Weighted Graph on GPUs. | Christoph Klein, Robert Strzodka |
| 2021 | ICPP | Tridiagonal GPU Solver with Scaled Partial Pivoting at Maximum Bandwidth. | Christoph Klein, Robert Strzodka |
| 2011 | ICPP | Cache Accurate Time Skewing in Iterative Stencil Computations. | Robert Strzodka, Mohammed Shaheen, Dawid Pajak, Hans-Peter Seidel |
| 2011 | PPoPP | Time skewing made simple. | Robert Strzodka, Mohammed Shaheen, Dawid Pajak |
| 2010 | ICS | Cache oblivious parallelograms in iterative stencil computations. | Robert Strzodka, Mohammed Shaheen, Dawid Pajak, Hans-Peter Seidel |
| 2009 | WACV | A comparison of 3d model-based tracking approaches for human motion capture in uncontrolled environments. | Mohammed Shaheen, Jrgen Gall, Robert Strzodka, Luc Van Gool, Hans-Peter Seidel |
| 2006 | FCCM | Pipelined Mixed Precision Algorithms on FPGAs for Fast and Accurate PDE Solvers from Low Precision Components. | Robert Strzodka, Dominik Gddeke |
| 2006 | VDA | Multiscale image based flow visualization. | Alexandru C. Telea, Robert Strzodka |
| 2005 | SIGGRAPH | Octree textures on graphics hardware. | Joe Kniss, Aaron E. Lefohn, Robert Strzodka, Shubhabrata Sengupta, John D. Owens |
| 2005 | SIGGRAPH | Dynamic adaptive shadow maps on graphics hardware. | Aaron E. Lefohn, Shubhabrata Sengupta, Joe Kniss, Robert Strzodka, John D. Owens |
| 2003 | ICIAP | A graphics hardware implementation of the generalized Hough transform for fast object recognition, scale, and 3D pose detection. | Robert Strzodka, Ivo Ihrke, Marcus A. Magnor |
| 2001 | ICIP | Level set segmentation in graphics hardware. | Martin Rumpf, Robert Strzodka |