| 2013 | HCI | An Integration Framework for Motion and Visually Impaired Virtual Humans in Interactive Immersive Environments. | Frank Sulzmann, Roland Blach, Manfred Dangelmaier |
| 2009 | HCI | Challenges for User Centered Smart Environments. | Fabian Hermann, Roland Blach, Doris Janssen, Thorsten Klein, Andreas Schuller, Dieter Spath |
| 2009 | OOPSLA | SEARIS: software engineering and architectures for realtime interactive systems. | Marc Erich Latoschik, Dirk Reiners, Roland Blach, Pablo A. Figueroa, Raimund Dachselt |
| 2008 | VRST | Semantic modelling for virtual worlds a novel paradigm for realtime interactive systems? | Marc Erich Latoschik, Roland Blach |
| 2007 | HCI | Towards a Physical Based Interaction-Model for Information Visualization. | Roland Blach, Gnter Wenzel, Manfred Dangelmaier, Jrg Frohnmayer |
| 2007 | HCI | VRfx - A User Friendly Tool for the Creation of Photorealistic Virtual Environments. | Matthias Bues, Gnter Wenzel, Manfred Dangelmaier, Roland Blach |
| 2005 | WSCG | Implementing Multi-Viewer Stereo Displays. | Bernd Frhlich, Roland Blach, Oliver Stefani, Jan Hochstrate, Jrg Hoffmann, Karsten Klger, Matthias Bues |
| 2003 | EGVE | Sensing Surfaces - Bringing the Desktop into Virtual Environments. | Matthias Bues, Roland Blach, Frank Haselberger |
| 2001 | EGVE | Towards a Scalable High Performance Application Platform for Immersive Virtual Environments. | Matthias Bues, Roland Blach, Simon Stegmaier, Ulrich Hfner, Hilko Hoffmann, Frank Haselberger |
| 2000 | EGVE | Towards Immersive Modeling - Challenges and Recommendations: A Workshop Analyzing the Needs of Designers. | Joachim Deisinger, Roland Blach, Gerold Wesche, Ralf Breining, Andreas Simon |
| 1998 | EGVE | A Flexible Prototyping Tool for 3D Real-Time User-Interaction. | Roland Blach, Jrgen Landauer, Angela Rsch, Andreas Simon |
| 1998 | GI | CAVE: Ein High-End-Konzept der autovisullen rumlichen Mensch-Rechner-Interaktion. | Heinrich Mller, Andr Hinkenjann, Roland Blach, Martin Gbel, Ulrich Lang, Stefan Mller |
| 1997 | HCI | Experiences with User Interactions in a CAVE | Roland Blach, Andreas Simon, Oliver Riedel |