| 2012 | ICCHP | Entertainment Software Accessibility: Introduction to the Special Thematic Session. | Dominique Archambault, Roland Ossmann |
| 2012 | ICCHP | Addressing Accessibility Challenges of People with Motor Disabilities by Means of AsTeRICS: A Step by Step Definition of Technical Requirements. | Alvaro Garca-Soler, Unai Daz-Orueta, Roland Ossmann, Gerhard Nussbaum, Christoph Veigl, Christoph Weiss, Karol Pecyna |
| 2012 | ICCHP | Making the PlayStation 3 Accessible with AsTeRICS. | Roland Ossmann, David Thaller, Gerhard Nussbaum, Christoph Veigl, Christoph Wei |
| 2010 | ICCHP | Accessibility of a Social Network Game. | Roland Ossmann, Klaus Miesenberger |
| 2008 | ICCHP | Towards Generalised Accessibility of Computer Games Introduction to the Special Thematic Session. | Dominique Archambault, Roland Ossmann, Klaus Miesenberger |
| 2008 | ICCHP | Accessibility Issues in Game-Like Interfaces. | Roland Ossmann, Dominique Archambault, Klaus Miesenberger |
| 2008 | ICCHP | A Computer Game Designed for All. | Roland Ossmann, Klaus Miesenberger, Dominique Archambault |
| 2006 | ICCHP | Guidelines for the Development of Accessible Computer Games. | Roland Ossmann, Klaus Miesenberger |