| 2026 | HCI | Real-Person or Cartoon? Exploring the Effects of AI Avatars and Usage Contexts on User Experience. | Runting Zhong, Wanli Xu, Xu Zhao |
| 2025 | HCI | User-Centered Design of a Smart Home Voice System for Older Chinese Adults. | Yixuan Chang, Kanci Yao, Mengting Zou, Runting Zhong |
| 2023 | HCI | Text Mining of the Attractiveness Dimensions of Internet Celebrity Products: Taking Li Ziqi's Snail Noodles for Example. | Xiaolin Tan, Yixuan Chang, Runting Zhong |
| 2022 | HCI | How Does It Feel? Odor-Evoked Emotion Among Chinese People. | Zhe Chen, Pei-Luen Patrick Rau, Julia Kamenezkaja, Nan Qie, Runting Zhong |
| 2022 | HCI | Evaluating the Attractiveness Factors of Internet Celebrity Products Using Survey Data. | Xiaolin Tan, Saihong Han, Runting Zhong |
| 2022 | HCI | Effects of Exergames Intervention on Older Adults: A Review. | Yunlong Xu, Runting Zhong |
| 2021 | HCI | What Do Young Adults Like About E-planting? A Questionnaire Survey. | Runting Zhong, Hongyi Fang, Jiahui Rao, Yue Sun, Ji Xu, Xing Peng |
| 2020 | HCI | Chinese Pain Descriptors Used by Medical Personnel: A Case Study in Beijing. | Pei-Luen Patrick Rau, Zhi Guo, Runting Zhong, Soulki Kim |
| 2016 | HCI | Measuring Disengagement and Chaos in Multitasking Interaction with Smart Devices. | Yubo Zhang, Pei-Luen Patrick Rau, Runting Zhong |
| 2016 | HCI | Measuring Chinese Medical Beliefs of Chinese Adults. | Runting Zhong, Pei-Luen Patrick Rau, Shuyu Li |