Ryusuke Villemin
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
6
Venues
1
Active years
2013–2024
Best venue rank
A*
Where they publish
Papers
6 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2024 | SIGGRAPH | Alba: A Multimodal Rendering System for Autonomous Vehicle Simulation. | Ryusuke Villemin, Magnus Wrenninge, Steve Capell, Anton Gribovskiy, I-Chen Jwo, Steve Bako |
| 2018 | SIGGRAPH | Path tracing in production. | Luca Fascione, Johannes Hanika, Rob Piek, Ryusuke Villemin, Christophe Hery, Manuel N. Gamito, Luke Emrose, Andr Mazzone |
| 2017 | SIGGRAPH | Path tracing in production - part 2: making movies. | Luca Fascione, Johannes Hanika, Rob Piek, Christophe Hery, Ryusuke Villemin, Thorsten-Walther Schmidt, Christopher D. Kulla, Daniel Heckenberg, Andr Mazzone |
| 2017 | SIGGRAPH | Physically based shading in theory and practice. | Stephen Hill, Stephen McAuley, Alejandro Conty, Michal Drobot, Eric Heitz, Christophe Hery, Christopher D. Kulla, Jon Lanz, Junyi Ling, Nathan Walster, Feng Xie, Adam Micciulla, Ryusuke Villemin |
| 2015 | SIGGRAPH | Art and technology at Pixar, from toy story to today. | Ryusuke Villemin, Christophe Hery, Sonoko Konishi, Takahito Tejima, David G. Yu |
| 2013 | SIGGRAPH | Physically based shading in theory and practice. | Stephen McAuley, Stephen Hill, Adam Martinez, Ryusuke Villemin, Matt Pettineo, Dimitar Lazarov, David Neubelt, Brian Karis, Christophe Hery, Naty Hoffman, Hakan Zap Andersson |