| 2024 | HRI | Human perception of swarm fragmentation. | Aymeric Hnard, Etienne Peillard, Jrmy Rivire, Sbastien Kubicki, Gilles Coppin |
| 2024 | VRST | Evaluating the effects of Situated and Embedded Visualisation in Augmented Reality Guidance for Isolated Medical Assistance. | Frederick George Vickery, Sbastien Kubicki, Charlotte Hoareau, Lucas Brand, Aurelien Duval, Seamus Thierry, Ronan Querrec |
| 2022 | CHI | SABLIER : a Tangible Interactor to Navigate through Space and Time. | Pierre Mahieux, Romain Biannic, Sbastien Kubicki, Ronan Querrec |
| 2020 | ISMAR | PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments. | Jean-Michel Fazzari, Sbastien Kubicki, Ronan Querrec |
| 2015 | HCI | RICHIE: A Step-by-step Navigation Widget to Enhance Broad Hierarchy Exploration on Handheld Tactile Devices. | Alexandre Kabil, Sbastien Kubicki |
| 2013 | CHI | Implementation of the stroop task using an interactive table: an experimental study. | Holly C. Miller, Sbastien Kubicki, Christophe Kolski, Janick Naveteur |
| 2010 | PAAMS | A Multi-Agent System Approach for Interactive Table Using RFID. | Yoann Lebrun, Emmanuel Adam, Sbastien Kubicki, Ren Mandiau |
| 2009 | HCI | New Human-Computer Interactions Using Tangible Objects: Application on a Digital Tabletop with RFID Technology. | Sbastien Kubicki, Sophie Lepreux, Yoann Lebrun, Philippe Dos Santos, Christophe Kolski, Jean Caelen |