| 2013 | CHI | Understanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing. | Sean Gustafson, Bernhard Rabe, Patrick Baudisch |
| 2013 | CHI | Body-centric design space for multi-surface interaction. | Julie Wagner, Mathieu Nancel, Sean Gustafson, Stphane Huot, Wendy E. Mackay |
| 2012 | CHI | Imaginary interfaces: touchscreen-like interaction without the screen. | Sean Gustafson |
| 2011 | UIST | Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device. | Sean Gustafson, Christian Holz, Patrick Baudisch |
| 2010 | CHI | Touch projector: mobile interaction through video. | Sebastian Boring, Dominikus Baur, Andreas Butz, Sean Gustafson, Patrick Baudisch |
| 2010 | UIST | Imaginary interfaces: spatial interaction with empty hands and without visual feedback. | Sean Gustafson, Daniel Bierwirth, Patrick Baudisch |
| 2009 | CHI | Tilt techniques: investigating the dexterity of wrist-based input. | Mahfuz Rahman, Sean Gustafson, Pourang Irani, Sriram Subramanian |
| 2008 | AVI | The need for an interaction cost model in adaptive interfaces. | Bowen Hui, Sean Gustafson, Pourang Irani, Craig Boutilier |
| 2008 | CHI | Wedge: clutter-free visualization of off-screen locations. | Sean Gustafson, Patrick Baudisch, Carl Gutwin, Pourang Irani |
| 2008 | CHI | PressureFish: a method to improve control of discrete pressure-based input. | Kang Shi, Pourang Irani, Sean Gustafson, Sriram Subramanian |
| 2007 | CHI | Comparing visualizations for tracking off-screen moving targets. | Sean Gustafson, Pourang Irani |