| 2025 | SMC | A framework for designing explainable micro-level customer behavior models using causal discovery for retail management. | Shuang Chang, Shohei Yamane, Koji Maruhashi |
| 2025 | WSC | Evaluating Comprehension of Agent-Based Social Simulation Visualization Techniques: A Framework Based on Statistical Literacy and Cognitive Processing. | Kotaro Ohori, Kyoko Kageura, Shohei Yamane |
| 2024 | WSC | Causal-Based Rack Layout Optimization in Retail: Incorporating Agent-Based Modeling and Causal Discovery. | Shuang Chang, Shohei Yamane, Koji Maruhashi |
| 2020 | WSC | A Method for Micro-Dynamics Analysis Based on Causal Structure of Agent-Based Simulation. | Hiroaki Yamada, Shohei Yamane, Kotaro Ohori, Takashi Kato, Shingo Takahashi |
| 2018 | PRIMA | Agent Based Simulation for Evaluation of Signage System Considering Expression Form in Airport Passenger Terminals and Other Large Facilities. | Eriko Shimada, Shohei Yamane, Kotaro Ohori, Hiroaki Yamada, Shingo Takahashi |
| 2017 | WSC | Automatic and dynamic grounding method based on sensor data for agent-based simulation. | Shohei Yamane, Kotaro Ohori, Hiroaki Yamada, Hiroaki Yoshida, Hirokazu Anai |
| 2016 | WSC | Agent-based simulation analysis for security planning based on structures of urban road networks. | Akinobu Goto, Shingo Takahashi, Kotaro Ohori, Shohei Yamane, Hiroaki Iwashita, Hirokazu Anai |
| 2013 | HCI | The Present Condition and Problems for Elderly People Participating in Communities. | Noriyuki Kobayashi, Shohei Yamane, Kotaro Ohori, Akihiko Obata |
| 2010 | PRIMA | Multi-model Based Simulation Platform for Urban Traffic Simulation. | Yuu Nakajima, Shohei Yamane, Hiromitsu Hattori |
| 2009 | PRIMA | Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents. | Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, Marika Odagaki, Kengo Nakajima, Toru Ishida |
| 2007 | PRIMA | An Agent Modeling Method Based on Scenario Rehearsal for Multiagent Simulation. | Shohei Yamane, Toru Ishida |
| 2006 | WSC | Meta-level control architecture for massively multiagent simulations. | Shohei Yamane, Toru Ishida |