| 2026 | AVI | Effects of Progress Bar Thickness on Users' Perception of Waiting Time. | Narumi Sugawara, Takanori Komatsu, Shota Yamanaka |
| 2026 | CHI | Improving the Steering Law Throughput Calculation by Defining Effective Parameters for 3D Virtual Environments. | Mohammadreza Amini, Wolfgang Stuerzlinger, Shota Yamanaka, Hai-Ning Liang, Anil Ufuk Batmaz |
| 2026 | CHI | Skewed Dual Normal Distribution Model: Predicting 1D Touch Pointing Success Rate for Targets Near Screen Edges. | Nobuhito Kasahara, Shota Yamanaka, Homei Miyashita |
| 2026 | CHI | Improving Data Quality via Pre-Task Participant Screening in Crowdsourced GUI Experiments. | Takaya Miyama, Satoshi Nakamura, Shota Yamanaka |
| 2026 | CHI | Deriving Steering Time Models for Paths with Corners of Varying Curvature Based on Preview-Based Velocity Control. | Koyo Motoe, Nobuhito Kasahara, Shota Yamanaka, Wolfgang Stuerzlinger, Homei Miyashita |
| 2026 | CHI | Normalizing Speed-accuracy Biases in 2D Pointing Tasks with Better Calculation of Effective Target Widths. | Shota Yamanaka, I. Scott MacKenzie |
| 2025 | OZCHI | Reducing Perceived Waiting Time with Peripheral Visual Motion: Directional and Device-Specific Effects. | Kenjiro Ogawa, Satoshi Nakamura, Shota Yamanaka, Ryota Nakamura |
| 2025 | VRST | Tunnels vs. Wires: A Comparative Analysis of Two 3D Steering Tasks in Virtual Environments. | Mohammadreza Amini, Wolfgang Stuerzlinger, Shota Yamanaka, Hai-Ning Liang, Anil Ufuk Batmaz |
| 2025 | VRST | Enhancing Freehand VR Interaction Using Fingertip Deformation on User Performance. | Kosuke Morimoto, Nobuhito Kasahara, Shota Yamanaka, Homei Miyashita, Keita Watanabe |
| 2024 | CHI | Better Definition and Calculation of Throughput and Effective Parameters for Steering to Account for Subjective Speed-accuracy Tradeoffs. | Nobuhito Kasahara, Yosuke Oba, Shota Yamanaka, Anil Ufuk Batmaz, Wolfgang Stuerzlinger, Homei Miyashita |
| 2024 | CHI | The Effect of Latency on Movement Time in Path-steering. | Shota Yamanaka, Wolfgang Stuerzlinger |
| 2024 | CHI | Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled Targets. | Shota Yamanaka, Hiroki Usuba, Junichi Sato |
| 2024 | OZCHI | Investigation of Test-Retest Reliability in 2D-Target Pointing Task for Five Consecutive Days. | Yui Atarashi, Yuki Takeyama, Mayu Akata, Yuma Suzuki, Shingo Kato, Kaisei Yokoyama, Takuma Hidaka, Shota Yamanaka, Buntarou Shizuki |
| 2024 | PERCOM | Eye-tracking AD: Cutting-Edge Web Advertising on Smartphone Aligned with User's Gaze. | Kota Tsubouchi, Kenta Taoka, Kaori Ikematsu, Shota Yamanaka, Koya Narumi, Yasuhiro Kawahara |
| 2023 | CHI | Throughput and Effective Parameters in Crossing. | Nobuhito Kasahara, Yosuke Oba, Shota Yamanaka, Wolfgang Stuerzlinger, Homei Miyashita |
| 2023 | CHI | Varying Subjective Speed-accuracy Biases to Evaluate the Generalizability of Experimental Conclusions on Pointing-facilitation Techniques. | Shota Yamanaka, Taiki Kinoshita, Yosuke Oba, Ryuto Tomihari, Homei Miyashita |
| 2023 | CHI | Tuning Endpoint-variability Parameters by Observed Error Rates to Obtain Better Prediction Accuracy of Pointing Misses. | Shota Yamanaka, Hiroki Usuba |
| 2023 | ETRA | Reanalyzing Effective Eye-related Information for Developing User's Intent Detection Systems. | Toshiya Isomoto, Shota Yamanaka, Buntarou Shizuki |
| 2023 | OZCHI | Evaluating the Applicability of GUI-based Steering Laws to Virtual Reality Car Driving: A Case of Width-Changing Paths. | Masahiro Fukui, Takumi Takaku, Satoshi Nakamura, Shota Yamanaka |
| 2022 | CHI | Bivariate Effective Width Method to Improve the Normalization Capability for Subjective Speed-accuracy Biases in Rectangular-target Pointing. | Shota Yamanaka, Hiroki Usuba, Homei Miyashita |
| 2022 | ETRA | Interaction Design of Dwell Selection Toward Gaze-based AR/VR Interaction. | Toshiya Isomoto, Shota Yamanaka, Buntarou Shizuki |
| 2022 | HCI | Driving Experiment System Using HMDs to Measure Drivers' Proficiency and Difficulty of Various Road Conditions. | Yukina Funazaki, Noboru Seto, Kota Ninomiya, Kazuyuki Hikawa, Satoshi Nakamura, Shota Yamanaka |
| 2021 | HCOMP | Utility of Crowdsourced User Experiments for Measuring the Central Tendency of User Performance to Evaluate Error-Rate Models on GUIs. | Shota Yamanaka |
| 2021 | Interact | Comparing Performance Models for Bivariate Pointing Through a Crowdsourced Experiment. | Shota Yamanaka |
| 2021 | Interact | Time-Penalty Impact on Effective Index of Difficulty and Throughputs in Pointing Tasks. | Shota Yamanaka, Keisuke Yokota, Takanori Komatsu |
| 2021 | Interact | Do Animation Direction and Position of Progress Bar Affect Selections? | Kota Yokoyama, Satoshi Nakamura, Shota Yamanaka |
| 2020 | CHI | PredicTaps: Latency Reduction Technique for Single-taps Based on Recognition for Single-tap or Double-tap. | Kaori Ikematsu, Kota Tsubouchi, Shota Yamanaka |
| 2020 | CHI | ScraTouch: Extending Touch Interaction Technique Using Fingernail on Capacitive Touch Surfaces. | Kaori Ikematsu, Shota Yamanaka |
| 2020 | OZCHI | A Model for Pointing at Targets with Different Clickable and Visual Widths and with Distractors. | Hiroki Usuba, Shota Yamanaka, Homei Miyashita |
| 2020 | UIST | Servo-Gaussian Model to Predict Success Rates in Manual Tracking: Path Steering and Pursuit of 1D Moving Target. | Shota Yamanaka, Hiroki Usuba, Haruki Takahashi, Homei Miyashita |
| 2019 | CHI | Steering Performance with Error-accepting Delays. | Shota Yamanaka |
| 2019 | CHI | Modeling Fully and Partially Constrained Lasso Movements in a Grid of Icons. | Shota Yamanaka, Wolfgang Stuerzlinger |
| 2018 | CHI | Steering through Successive Objects. | Shota Yamanaka, Wolfgang Stuerzlinger, Homei Miyashita |
| 2018 | NordiCHI | User performance by the difference between motor and visual widths for small target pointing. | Hiroki Usuba, Shota Yamanaka, Homei Miyashita |
| 2018 | OZCHI | Pointing to targets with difference between motor and visual widths. | Hiroki Usuba, Shota Yamanaka, Homei Miyashita |
| 2017 | CHI | Steering Through Sequential Linear Path Segments. | Shota Yamanaka, Wolfgang Stuerzlinger, Homei Miyashita |
| 2016 | CHI | Modeling the Steering Time Difference between Narrowing and Widening Tunnels. | Shota Yamanaka, Homei Miyashita |
| 2016 | NordiCHI | Scale Effects in the Steering Time Difference between Narrowing and Widening Linear Tunnels. | Shota Yamanaka, Homei Miyashita |
| 2014 | UIST | Vibkinesis: notification by direct tap and 'dying message' using vibronic movement controllable smartphones. | Shota Yamanaka, Homei Miyashita |
| 2013 | Interact | Switchback Cursor: Mouse Cursor Operation for Overlapped Windowing. | Shota Yamanaka, Homei Miyashita |
| 2013 | UIST | The nudging technique: input method without fine-grained pointing by pushing a segment. | Shota Yamanaka, Homei Miyashita |