Simon Spielmann
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
12
Venues
3
Active years
2009–2025
Best venue rank
A*
Where they publish
Papers
12 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | SiggraphA | Artist-in-the-Loop AI Animation: Real-Time Control and Synthesis with AnimHost. | Jonas Trottnow, Simon Haag, Francesco Andreussi, Simon Spielmann, Volker Helzle |
| 2024 | SIGGRAPH | Fate of the Minotaur: A scalable location based VR experience. | Andreas Dahn, Leszek Plichta, Simon Spielmann, Eduard Schfer, Justus Blnnigen |
| 2024 | SiggraphA | Sustainable VFX - An Educational Challenge. | Volker Helzle, Alexander Kreische, Simon Spielmann, Jonas Trottnow |
| 2021 | SIGGRAPH | Beeing - A nature inspired immersive VR journey designed to enhance public transportation. | Felix Bucella, Volker Helzle, Simon Spielmann |
| 2019 | SiggraphA | The Potential of Light Fields in Media Productions. | Jonas Trottnow, Simon Spielmann, Tobias Lange, Kelvin Chelli, Marek Solony, Pavel Smrz, Pavel Zemck, Weston Aenchbacher, Mairad Grogan, Martin Alain, Aljosa Smolic, Trevor D. Canham, Olivier Vu-Thanh, Javier Vazquez-Corral, Marcelo Bertalmo |
| 2018 | SIGGRAPH | Augmented reality for virtual set extension. | Simon Spielmann, Volker Helzle |
| 2018 | SIGGRAPH | VPET: virtual production editing tools. | Simon Spielmann, Volker Helzle, Andreas Schuster, Jonas Trottnow, Kai Gtz, Patricia Rohr |
| 2016 | SIGGRAPH | VPET: a toolset for collaborative virtual filmmaking. | Simon Spielmann, Andreas Schuster, Kai Gtz, Volker Helzle |
| 2014 | SIGGRAPH | Dark matter: a tale of virtual production. | Yafes Sahin, Simon Spielmann, Martin Backhaus |
| 2013 | SIGGRAPH | Alternative performance capturing. | Michael Buler, Simon Spielmann, Nicole Rothermel, Volker Helzle |
| 2013 | SIGGRAPH | On-set depth capturing for VFX productions using time of flight. | Simon Spielmann, Volker Helzle, Rahul Nair |
| 2009 | GI | Anwendernahe Wissensmodellierung mittels Logikregeln in frhen Phasen des Softwareentwicklungsprozesses. | Gunter Grieser, Simon Spielmann, Guido Schuh, Boris Ktting, Ralf Leonhard |