Stephen Gustafson
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
7
Venues
1
Active years
2011–2020
Best venue rank
A*
Where they publish
Papers
7 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2020 | SIGGRAPH | Analytically Learning an Inverse Rig Mapping. | Stephen Gustafson, Aaron Lo, Paul Kanyuk |
| 2020 | SIGGRAPH | Rasterizing Volumes and Surfaces for Crowds on Soul. | Sasha Ouellet, Daniel Garcia, Stephen Gustafson, Matt Kuruc, Michael Lorenzen, George Nguyen, Grace Gilbert |
| 2018 | SIGGRAPH | Other worldly crowds in Coco. | Jane Yen, Stephen Gustafson, Aaron Lo, J. D. Northrup, Lana Sun |
| 2016 | SIGGRAPH | Finding particulate in Finding Dory. | Daniel Chang, Aaron Conover, Stephen Gustafson |
| 2016 | SIGGRAPH | MURE: fast agent based crowd simulation for VFX and Animation. | Stephen Gustafson, Hemagiri Arumugam, Paul Kanyuk, Michael Lorenzen |
| 2015 | SIGGRAPH | AI in feature film animation: how crowds artists use AI techniques at Pixar. | Paul Kanyuk, Stephen Gustafson |
| 2011 | SIGGRAPH | Crowds on Cars 2. | Trent Crow, Stephen Gustafson, Michael Lorenzen, Jake Merrell, Bob Moyer, J. D. Northrup |