| 2025 | CHI | Study on the Perception of Mouse Weight Based on Moment of Inertia and Center of Mass. | Minhyeok Baek, Yeonsoo Ryu, Daehyun Heo, Sunjun Kim |
| 2025 | CHI | Hardware-Embedded Pointing Transfer Function Capable of Canceling OS Gains. | Seonho Kim, Munjeong Kim, Jonghyun Kim, Donghyeon Kang, Sunjun Kim, Byungjoo Lee |
| 2025 | CHI | Modeling User Performance in Multi-Lane Moving-Target Acquisition. | Jonghyun Kim, Joongseok Kim, June-Seop Yoon, Hee-Seung Moon, Sunjun Kim, Byungjoo Lee |
| 2024 | CHI | Quantifying Wrist-Aiming Habits with A Dual-Sensor Mouse: Implications for Player Performance and Workload. | Donghyeon Kang, Namsub Kim, Daekaun Kang, June-Seop Yoon, Sunjun Kim, Byungjoo Lee |
| 2024 | CHI | Effects of Computer Mouse Lift-off Distance Settings in Mouse Lifting Action. | Munjeong Kim, Joongseok Kim, Sunjun Kim |
| 2024 | CHI | User Performance in Consecutive Temporal Pointing: An Exploratory Study. | Dawon Lee, Sunjun Kim, Junyong Noh, Byungjoo Lee |
| 2024 | UIST | Demonstration of Haptic Devices with Variable Volume Using Spiral Spring Structures. | Minhyeok Baek, Sunjun Kim |
| 2024 | UIST | Efficient Optimal Mouse Sensor Position Estimation using Simulated Cursor Trajectories. | Minhyeok Baek, Sunjun Kim |
| 2024 | UIST | Effects of Computer Mouse Lift-off Distance Settings in Mouse Lifting Action. | Munjeong Kim, Sunjun Kim |
| 2022 | CHI | Mine Yourself!: A Role-playing Privacy Tutorial in Virtual Reality Environment. | Junsu Lim, Hyeonggeun Yun, Auejin Ham, Sunjun Kim |
| 2021 | CHI | Secrets of Gosu: Understanding Physical Combat Skills of Professional Players in First-Person Shooters. | Eunji Park, Sangyoon Lee, Auejin Ham, Minyeop Choi, Sunjun Kim, Byungjoo Lee |
| 2021 | CHI | Esports and High Performance HCI. | Benjamin Watson, Josef B. Spjut, Joohwan Kim, Jennifer Listman, Sunjun Kim, Raphael Wimmer, David Putrino, Byungjoo Lee |
| 2021 | UIST | Do We Need a Faster Mouse? Empirical Evaluation of Asynchronicity-Induced Jitter. | Auejin Ham, Junsu Lim, Sunjun Kim |
| 2020 | CHI | Button Simulation and Design via FDVV Models. | Yi-Chi Liao, Sunjun Kim, Byungjoo Lee, Antti Oulasvirta |
| 2020 | CHI | Press'Em: Simulating Varying Button Tactility via FDVV Models. | Yi-Chi Liao, Sunjun Kim, Byungjoo Lee, Antti Oulasvirta |
| 2020 | CHI | Optimal Sensor Position for a Computer Mouse. | Sunjun Kim, Byungjoo Lee, Thomas Van Gemert, Antti Oulasvirta |
| 2020 | CHI | AutoGain: Gain Function Adaptation with Submovement Efficiency Optimization. | Byungjoo Lee, Mathieu Nancel, Sunjun Kim, Antti Oulasvirta |
| 2020 | CHI | Swap: A Replacement-based Text Revision Technique for Mobile Devices. | Yang Li, Sayan Sarcar, Sunjun Kim, Xiangshi Ren |
| 2019 | CHI | Geometrically Compensating Effect of End-to-End Latency in Moving-Target Selection Games. | Injung Lee, Sunjun Kim, Byungjoo Lee |
| 2018 | CHI | Impact Activation Improves Rapid Button Pressing. | Sunjun Kim, Byungjoo Lee, Antti Oulasvirta |
| 2018 | CHI | Moving Target Selection: A Cue Integration Model. | Byungjoo Lee, Sunjun Kim, Antti Oulasvirta, Jong-In Lee, Eunji Park |
| 2018 | CHI | Neuromechanics of a Button Press. | Antti Oulasvirta, Sunjun Kim, Byungjoo Lee |
| 2018 | UIST | One Button to Rule Them All: Rendering Arbitrary Force-Displacement Curves. | Yi-Chi Liao, Sunjun Kim, Antti Oulasvirta |
| 2017 | UIST | Reflector: Distance-Independent, Private Pointing on a Reflective Screen. | Jong-In Lee, Sunjun Kim, Masaaki Fukumoto, Byungjoo Lee |
| 2016 | CHI | Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction. | Ahmed Sabbir Arif, Sunjun Kim, Wolfgang Stuerzlinger, Geehyuk Lee, Ali Mazalek |
| 2016 | CHI | TapBoard 2: Simple and Effective Touchpad-like Interaction on a Multi-Touch Surface Keyboard. | Sunjun Kim, Geehyuk Lee |
| 2013 | CHI | LongPad: a touchpad using the entire area below the keyboard of a laptop computer. | Jiseong Gu, Seongkook Heo, Jaehyun Han, Sunjun Kim, Geehyuk Lee |
| 2013 | CHI | TapBoard: making a touch screen keyboard more touchable. | Sunjun Kim, Jeongmin Son, Geehyuk Lee, Hwan Kim, Woohun Lee |
| 2013 | CHI | TapBoard: making a touch screen keyboard more touchable. | Sunjun Kim, Jeongmin Son, Geehyuk Lee, Hwan Kim, Woohun Lee |
| 2013 | UIST | Haptic feedback design for a virtual button along force-displacement curves. | Sunjun Kim, Geehyuk Lee |
| 2012 | OZCHI | Interaction techniques for unreachable objects on the touchscreen. | Sunjun Kim, Jihyun Yu, Geehyuk Lee |
| 2012 | UIST | Restorable backspace. | Sunjun Kim, Geehyuk Lee |
| 2011 | UIST | ThickPad: a hover-tracking touchpad for a laptop. | Sangwon Choi, Jaehyun Han, Sunjun Kim, Seongkook Heo, Geehyuk Lee |
| 2010 | CHI | iLight: information flashlight on objects using handheld projector. | Sunjun Kim, Jaewoo Chung, Alice Oh, Chris Schmandt, Ig-Jae Kim |