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Suoju He

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

8

Venues

2

Active years

2008–2010

Best venue rank

National

Where they publish

Papers

8 indexed papers, newest first.

YearVenueTitleAuthors
2010ICNCDynamic Difficulty Adjustment of Game AI by MCTS for the game Pac-Man.Ya'nan Hao, Suoju He, Junping Wang, Xiao Liu, Jiajian Yang, Wan Huang
2010ICNCCreating appropriate challenge level game opponent by the use of dynamic difficulty adjustment.Lingdao Sha, Suoju He, Junping Wang, Jiajian Yang, Yuan Gao, Yidan Zhang, Xinrui Yu
2010ICNCAutomatic game AI design by the use of UCT for Dead-End.Zhiyuan Shi, Yamin Wang, Suoju He, Junping Wang, Jie Dong, Yuanwei Liu, Teng Jiang
2010ICNCOptimizing player's satisfaction through DDA of game AI by UCT for the Game Dead-End.Yidan Zhang, Suoju He, Junping Wang, Yuan Gao, Jiajian Yang, Xinrui Yu, Lindao Sha
2009GECCOTo create neuro-controlled game opponent from UCT-created data.Fan Xie, Suoju He, Xiao Liu, Xingguo Li, Junping Du, Jiajian Yang, Yiwen Fu, Yang Chen, Junping Wang, Zhiqing Liu, Qiliang Zhu
2009ICNCTo Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for the Game of Pac-Man.Xiao Liu, Yao Li, Suoju He, Yiwen Fu, Jiajian Yang, Donglin Ji, Yang Chen
2009ICNCTo Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for Tree Search.Jiajian Yang, Yuan Gao, Suoju He, Xiao Liu, Yiwen Fu, Yang Chen, Donglin Ji
2008ICNCStrategy-Based Player Modeling during Interactive Entertainment Sessions by Using Bayesian Classification.Suoju He, Junping Du, Hongtao Chen, Jin Meng, Qiliang Zhu