Taichi Watanabe
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
11
Venues
4
Active years
2003–2024
Best venue rank
A*
Where they publish
Papers
11 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2024 | IJCNN | Topological Clustering for Spatial Perception Using Fuzzy Reliability-Based Growing Region Method. | Masaya Shoji, Taichi Watanabe, Keisuke Nagashima, Ryohei Michikawa, Naoyuki Kubota |
| 2021 | SIGGRAPH | Light-field Projection for Tangible Projection Mapping. | Taichi Watanabe, Naoki Hashimoto |
| 2016 | CW | Mesh Simplification Using Hybrid Saliency. | Guangming An, Taichi Watanabe, Masanori Kakimoto |
| 2015 | SIGGRAPH | Game jam based iterative curriculum for game production in Japan. | Koji Mikami, Yosuke Nakamura, Akinori Ito, Motonobu Kawashima, Taichi Watanabe, Yoshihiro Kishimoto, Kunio Kondo |
| 2013 | SIGGRAPH | Visual simulation of glazed frost. | Tomokazu Ishikawa, Yoshinori Dobashi, Yonghao Yue, Masanori Kakimoto, Taichi Watanabe, Kunio Kondo, Kei Iwasaki, Tomoyuki Nishita |
| 2013 | SIGGRAPH | Reproduction of the behavior of the wet cloths taking the atmospheric pressure into account. | Wataru Yamada, Taichi Watanabe, Masanori Kakimoto, Koji Mikami, Ryota Takeuchi |
| 2011 | SiggraphA | Visual simulation of aurora movement. | Takafumi Kojima, Ryota Takeuchi, Soji Yamakawa, Taichi Watanabe, Koji Mikami |
| 2011 | SiggraphA | Shape oriented line drawing in real-time 3DCG. | Takashi Matsuo, Koji Mikami, Taichi Watanabe, Kunio Kondo |
| 2009 | SIGGRAPH | Construction trial of a practical education curriculum for game development by industry/university collaboration. | Koji Mikami, Taichi Watanabe, Katsunori Yamaji, Kenji Ozawa, Akinori Ito, Motonobu Kawashima, Ryota Takeuchi, Kunio Kondo, Mitsuru Kaneko |
| 2006 | SIGGRAPH | Proposal on learning program with observation supported by simulation contents. | Rina Takahashi, Naoki Wakabayashi, Kaori Aoki, Taichi Watanabe |
| 2003 | SIGGRAPH | Contents production techniques using Web3D. | Rina Takahashi, Naoki Wakabayashi, Kaori Aoki, Taichi Watanabe |