| 2024 | ICCHP | Enhancing Accessibility in Sports and Cultural Live Events: A Web Application for Deaf, Hard of Hearing, Blind, Low Vision, and All Individuals. | Yuhki Shiraishi, Rumi Hiraga, Daisuke Wakatsuki, Makoto Kobayashi, Takuya Suzuki, Ying Zhong, Takeaki Shionome |
| 2023 | HCI | "Like! Points Application" Enables Exchange of Positive Messages in the Workplace. | Takeaki Shionome |
| 2022 | HCI | Improving User Interface Design of Mobile Audio Games Based on Accessibility Recommendations and Play Log Analysis. | Takeaki Shionome |
| 2020 | ICCHP | Analysis of the Gaze Behavior of Deaf and Hard-of-Hearing Students During a Captioned Lecture. | Daisuke Wakatsuki, Tatsuya Arai, Takeaki Shionome |
| 2018 | HCI | A Study on Organization Simulator as a Means to Prevent Workplace Depression. | Takeaki Shionome |
| 2018 | HCOMP | Skill-and-Stress-Aware Assignment of Crowd-Worker Groups to Task Streams. | Katsumi Kumai, Masaki Matsubara, Yuhki Shiraishi, Daisuke Wakatsuki, Jianwei Zhang, Takeaki Shionome, Hiroyuki Kitagawa, Atsuyuki Morishima |
| 2018 | SMC | A Study on Information Support for Deaf and Hard-of-Hearing People Using Sports Game Timeline. | Daisuke Wakatsuki, Rumi Hiraga, Makoto Kobayashi, Yuhki Shiraishi, Takeaki Shionome, Jianwei Zhang, Yoshiki Fukunaga, Manabi Miyagi, Atsuyuki Morishima |