| 2026 | HCI | A Platform-Agnostic Multimodal Digital Human Modelling Framework: Neurophysiological Sensing in Game-Based Interaction. | Daniel J. Buxton, Mufti Mahmud, Jordan J. Bird, Thomas Hughes-Roberts, David J. Brown |
| 2022 | HCI | A Design Framework for Social Virtual Reality Experiences: Exploring Social and Cultural Dimensions for Meaningful and Impactful VR. | Vanessa Cui, Thomas Hughes-Roberts, Nick White |
| 2022 | HCI | Leveraging Virtual Reality and Machine Learning as Mediated Learning Tools for Social Skill Development in Learners with Autism Spectrum Condition. | Thomas Hughes-Roberts, Vanessa Cui, Mufti Mahmud, David J. Brown |
| 2022 | HCI | Towards Explainable and Privacy-Preserving Artificial Intelligence for Personalisation in Autism Spectrum Disorder. | Mufti Mahmud, M. Shamim Kaiser, Muhammad Arifur Rahman, Tanu Wadhera, David J. Brown, Nicholas Shopland, Andrew M. Burton, Thomas Hughes-Roberts, Shamim Al Mamun, Cosimo Ieracitano, Marzia Hoque Tania, Mohammad Ali Moni, Sheikh Mohammed Shariful Islam, Kanad Ray, Mohammad Shahadat Hossain |
| 2018 | HCI | Evaluating the Accessibility of Scratch for Children with Cognitive Impairments. | Misbahu S. Zubair, David J. Brown, Thomas Hughes-Roberts, Matthew Ian Bates |
| 2015 | HCI | Hobson's Choice: Security and Privacy Permissions in Android and iOS Devices. | John Haggerty, Thomas Hughes-Roberts, Robert Hegarty |
| 2015 | HCI | Reminding Users of their Privacy at the Point of Interaction: The Effect of Privacy Salience on Disclosure Behaviour. | Thomas Hughes-Roberts |
| 2014 | HCI | Visualization of System Log Files for Post-incident Analysis and Response. | John Haggerty, Thomas Hughes-Roberts |