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Tim McLaughlin

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

13

Venues

6

Active years

1999–2020

Best venue rank

A*

Where they publish

Papers

13 indexed papers, newest first.

YearVenueTitleAuthors
2020SiggraphAGPU-based Motion Matching for Crowds in the Unreal Engine.Nagaraj Raparthi, Eric Acosta, Alan Liu, Tim McLaughlin
2014CHIAR browser for points of interest in disaster response in UAV imagery.Danielle Ellyse Crowley, Robin R. Murphy, Ann McNamara, Tim McLaughlin, Brittany A. Duncan
2011SIGGRAPHCharacter rigging, deformations, and simulations in film and game production.Tim McLaughlin, Larry Cutler, David Coleman
2010ETRAUsing eye tracking to investigate important cues for representative creature motion.Meredith McLendon, Ann McNamara, Tim McLaughlin, Ravindra Dwivedi
2010FDGA framework for evidence based visual style development for serious games.Tim McLaughlin, Dennie Smith, Irving A. Brown
2010ISVCMulti-institutional Collaboration in Delivery of Team-Project-Based Computer Graphics Studio Courses.Tim McLaughlin, B. Adn Pea, Todd A. Fechter, Anton Markus Pasing, Judith Reitz, Joseph A. Vidal
2010SIGGRAPHLions and tigers and bears: investigating cues for expressive creature motion.Meredith McLendon, Ann McNamara, Tim McLaughlin, Ravindra Dwivedi
2009SIGGRAPHConnecting the dots: discovering what's important for creature motion.Meredith McLendon, Ann McNamara, Tim McLaughlin, Ravindra Dwivedi
2007SIGGRAPHThe morphology of digital creatures.Tim McLaughlin, Stuart S. Sumida
2006SIGGRAPHTaxonomy of digital creatures: defining character development techniques based upon scope of use.Tim McLaughlin
2005SIGGRAPHTaxonomy of digital creatures: interpreting character designs as computer graphics techniques.Tim McLaughlin
1999SIGGRAPHCloth animation for Star Wars: Episode I "The Phantom Menace".Tim McLaughlin, John Anderson
1999SIGGRAPHCreature wrangling and enveloping for Star Wars: Episode I "The Phantom Menace".Tim McLaughlin, Cary B. Phillips