Tim Tutenel
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
2
Active years
2008–2012
Best venue rank
C
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2012 | FDG | Designing Semantic Game Worlds. | Jassin Kessing, Tim Tutenel, Rafael Bidarra |
| 2012 | FDG | Using gameplay semantics to procedurally generate player-matching game worlds. | Ricardo Lopes, Tim Tutenel, Rafael Bidarra |
| 2011 | FDG | Procedural filters for customization of virtual worlds. | Tim Tutenel, Roland van der Linden, Marnix Kraus, Bart Bollen, Rafael Bidarra |
| 2010 | FDG | Integrating procedural generation and manual editing of virtual worlds. | Ruben Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra |
| 2008 | EGVE | A Proposal for a Procedural Terrain Modelling Framework. | Ruben Michal Smelik, Tim Tutenel, Klaas Jan de Kraker, Rafael Bidarra |