Tobias Mahlmann
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
4
Venues
3
Active years
2008–2015
Best venue rank
A*
Where they publish
Papers
4 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2015 | FDG | Procedural Generation of 3D Caves for Games on the GPU. | Benjamin Mark, Tudor Berechet, Tobias Mahlmann, Julian Togelius |
| 2013 | FDG | Towards the automatic generation of card games through grammar-guided genetic programming. | Jos Mara Font, Tobias Mahlmann, Daniel Manrique, Julian Togelius |
| 2012 | CEC | Evolving card sets towards balancing dominion. | Tobias Mahlmann, Julian Togelius, Georgios N. Yannakakis |
| 2008 | SIGGRAPH | Using genetically optimized artificial intelligence to improve gameplaying fun for strategical games. | Christoph Salge, Christian Lipski, Tobias Mahlmann, Brigitte Mathiak |