Tommy Thompson
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
8
Venues
2
Active years
2013–2018
Best venue rank
C
Where they publish
Papers
8 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2018 | FDG | 'Play your own way': adapting a procedural framework for accessibility. | Tommy Thompson, Matthew Syrett |
| 2015 | FDG | AI-based Games: Contrabot and What Did You Do? | Michael Cook, Mirjam Eladhari, Adam M. Smith, Gillian Smith, Tommy Thompson, Julian Togelius, Alexander Zook |
| 2015 | FDG | "With Fate Guiding My Every Move": The Challenge of Spelunky. | Tommy Thompson |
| 2015 | FDG | Adventures in Hyrule: Generating Missions & Maps For Action Adventure Games. | Tommy Thompson, Becky Lavender |
| 2015 | FDG | AI-based Game Design Patterns. | Mike Treanor, Alexander Zook, Mirjam P. Eladhari, Julian Togelius, Gillian Smith, Michael Cook, Tommy Thompson, Brian Magerko, John Levine, Adam M. Smith |
| 2014 | UCC | Planning in the Cloud: Massively Parallel Planning. | Tommy Thompson, Dave Voorhis |
| 2013 | FDG | Real-time procedural terrain generation through swarm behaviours. | ngel Fernndez Cabezas, Tommy Thompson |
| 2013 | FDG | Procedural content generation and evolution within the EvoTanks domain. | Adam Pace, Tommy Thompson |