| 2025 | ESORICS | Selfish Mining in Multi-attacker Scenarios: An Empirical Evaluation of Nakamoto, Fruitchain, and Strongchain. | Martin Peresni, Toms Hladk, Jakub Kubk, Ivan Homoliak |
| 2025 | HCI | Citizen2Vec: A Vectorization Strategy and A Serious Game for Simulating Beneficial Policy Impacts on Urban Populations. | Jakub Binter, Toms Hladk, Daniel Rha, Martin Stachon, Jan Slavk, Hermann Prossinger |
| 2025 | HCI | A Human-in-the-Loop MLLM and RAG Pipeline for Qualitative Research: Overcoming Data Challenges in Flood-Related Interviews. | Jakub Binter, Daniel Rha, Natlie Cermkov, Lenka Slavkov, Toms Hladk, Hermann Prossinger |
| 2025 | HCI | When Simulation and Training Saves Lives: Bayesian Statistics Identifies Clusters of Traumatic Brain Injury Victims and the Resulting Survival Likelihood Functions. | Hermann Prossinger, Silvia Boschetti, Toms Hladk, Daniel Rha, Heinz Steltzer, Jakub Binter |
| 2024 | HCI | Who is the GOAT (Greatest of All Time) Formula One Racer - Hamilton, Schumacher, Verstappen, Vettel, or Some Other Driver, Perhaps Fangio? Statistical Analyses Provide Answers and Information for Game Designers. | Hermann Prossinger, Silvia Boschetti, Toms Hladk, Daniel Rha, Violetta Prossinger-Beck, Thomas Beck, Jakub Binter |
| 2023 | HCI | Are Patterns Game for Our Brain? AI Identifies Individual Differences in Rationality and Intuition Characteristics of Respondents Attempting to Identify Random and Non-random Patterns. | Silvia Boschetti, Hermann Prossinger, Toms Hladk, Daniel Rha, Lenka Prplatov, Robin Kopecky, Jakub Binter |
| 2023 | HCI | Never Correct: The Novel Analysis of Differing Visual (Facial Expression) and Acoustic (Vocalization) Bimodal Displays of the Affective States "Pain", "Pleasure", and "Neutral". | Silvia Boschetti, Hermann Prossinger, Violetta Prossinger-Beck, Toms Hladk, Daniel Rha, Jakub Binter |
| 2022 | HCI | A 'Serious Games' Approach to Decisions of Environmental Impact of Energy Transformation. | Jakub Binter, Silvia Boschetti, Toms Hladk, Hermann Prossinger, Timothy Jason Wells, Jirina Jlkov, Daniel Rha |
| 2022 | HCI | Quantifying the Rating Performance of Ambiguous and Unambiguous Facial Expression Perceptions Under Conditions of Stress by Using Wearable Sensors. | Jakub Binter, Silvia Boschetti, Toms Hladk, Hermann Prossinger, Timothy Jason Wells, Jirina Jlkov, Daniel Rha |
| 2021 | HCI | Using Neural-Network-Driven Image Recognition Software to Detect Emotional Reactions in the Face of a Player While Playing a Horror Video Game. | Hermann Prossinger, Jakub Binter, Toms Hladk, Daniel Rha |