| 2020 | CISIS | Sound Source Separation Based on Multichannel Non-negative Matrix Factorization with Weighted Averaging. | Tsuyoshi Yamamoto, Shingo Uenohara, Keisuke Nishijima, Ken'ichi Furuya |
| 2014 | SIGGRAPH | Generating various flow fields using principal component analysis. | Syuhei Sato, Yoshinori Dobashi, Kei Iwasaki, Hiroyuki Ochiai, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2014 | SIGGRAPH | Deformation of 2D flow fields using stream functions. | Syuhei Sato, Yoshinori Dobashi, Kei Iwasaki, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2013 | SIGGRAPH | Generating flow fields variations by modulating amplitude and resizing simulation space. | Syuhei Sato, Yoshinori Dobashi, Kei Iwasaki, Hiroyuki Ochiai, Tsuyoshi Yamamoto |
| 2012 | SIGGRAPH | Keyframe control of cumulus cloud simulation. | Katsutoshi Kusumoto, Yoshinori Dobashi, Tsuyoshi Yamamoto |
| 2012 | SIGGRAPH | Rendering animated hair under dynamic environmental lighting. | Xiaoxiong Xing, Yoshinori Dobashi, Tsuyoshi Yamamoto, Yosuke Katsura, Ken Anjyo |
| 2011 | SiggraphA | A system for editing sky images using an image database. | Ayumi Ono, Yoshinori Dobashi, Tsuyoshi Yamamoto |
| 2008 | EGVE | Improvement Rendering of Web3D Using the Shading Language. | Masahiro Sakai, Noriyuki Ichijo, Yoshinori Dobashi, Tsuyoshi Yamamoto |
| 2008 | SIGGRAPH | An interactive system for realistic rendering of large-scale terrains. | Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishtia |
| 2007 | SIGGRAPH | Visual simulation of smoke using overlapping grids. | Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2006 | VRST | A fluid resistance map method for real-time haptic interaction with fluids. | Yoshinori Dobashi, Makoto Sato, Shoichi Hasegawa, Tsuyoshi Yamamoto, Mitsuaki Kato, Tomoyuki Nishita |
| 2005 | SIGGRAPH | A fluid resistance map method for real-time haptic interaction with fluids. | Yoshinori Dobashi, Shoichi Hasegawa, Mitsuaki Kato, Makoto Sato, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2005 | SIGGRAPH | Virtual canoe: real-time realistic water simulation for haptic interaction. | Shoichi Hasegawa, Makoto Sato, Yoshinori Dobashi, Tsuyoshi Yamamoto, Mitsuaki Kato, Tomoyuki Nishita |
| 2004 | CGI | Extracting 3D Stylized Accentuation Effects from a Painted Image. | Tomoya Sato, Yoshinori Dobashi, Tsuyoshi Yamamoto, Katsumi Takao, Ken Anjyo |
| 2004 | PG | Radiosity for Point-Sampled Geometry. | Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2003 | CGI | Design and Implementation of Panoramic Movie System by Using Commodity 3D Graphics Hardware. | Tsuyoshi Yamamoto, Munehiro Doi |
| 2003 | ISPA | Parallel HyperFun Polygonizer. | Tsuyoshi Yamamoto, Carl Vilbrandt |
| 2001 | MMSP | PanoVi: panoramic movie system for real-time network transmission. | Tsuyoshi Yamamoto, Munehiro Doi |
| 2001 | PG | Efficient Rendering of Lightning Taking into Account Scattering Effects due to Cloud and Atmospheric Particles. | Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2000 | PG | Interactive Rendering Method for Displaying Shafts of Light. | Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishita |