| 2026 | CHI | HabitTune: AI-Generated Personalized Children's Songs for Positive Habit Development. | Young Chang, Haejin Park, Uran Oh, Jaejeung Kim |
| 2026 | CHI | CoFiSA: A Survey Agent Based on Contrastive Filtering for Ensuring High-Quality Responses in Online Surveys. | Hayeon Kim, Dahee Lim, Uran Oh |
| 2026 | CHI | Understanding User Experience with Virtual Try-On and Design Implications for Online Fashion Shopping. | Suhyun Kim, Semin Lee, Jiseon Yang, Hayeon Kim, Uran Oh |
| 2026 | CHI | Exploring How Task Complexity and User Self-Efficacy Shape AI Agent Design for AI-assisted Translation. | Jisu Kim, Uran Oh |
| 2026 | CHIIR | Understanding the Effects of Conversational Agent Personality on the Credibility of LLM-Based Conversational Search. | Hyeonjeong Byeon, Uran Oh, Gary Hsieh |
| 2024 | ASSETS | Speed-of-Light VR for Blind People: Conveying the Location of Arm-Reach Targets. | Diogo Lana, Manuel Piarra, Ins Gonalves, Uran Oh, Andr Rodrigues, Joo Guerreiro |
| 2024 | CHI | AscleAI: A LLM-based Clinical Note Management System for Enhancing Clinician Productivity. | Jiyeon Han, Jimin Park, Jinyoung Huh, Uran Oh, Jaeyoung Do, Daehee Kim |
| 2024 | CHI | Understanding the Use of AI-Based Audio Generation Models by End-Users. | Jiyeon Han, Eunseo Yang, Uran Oh |
| 2024 | ISMAR | Designing A VR-based Accessible Speed Of Light Exergame for People with Visual Impairments. | Seung A. Chung, Joo Guerreiro, Andr Rodrigues, Uran Oh |
| 2024 | IUI | Utilizing a Dense Video Captioning Technique for Generating Image Descriptions of Comics for People with Visual Impairments. | Suhyun Kim, Semin Lee, Kyungok Kim, Uran Oh |
| 2024 | IUI | Understanding Novice's Annotation Process For 3D Semantic Segmentation Task With Human-In-The-Loop. | Yujin Kim, Eunyeoul Lee, Yunjung Lee, Uran Oh |
| 2023 | CHI | AVOCUS: A Voice Customization System for Online Personas. | Hyeon Jeong Byeon, Seungjin Ha, Uran Oh |
| 2022 | CHI | "A Voice that Suits the Situation": Understanding the Needs and Challenges for Supporting End-User Voice Customization. | Hyeon Jeong Byeon, Chaerin Lee, Jeemin Lee, Uran Oh |
| 2022 | CHI | Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility. | Mina Huh, Yunjung Lee, Dasom Choi, Haesoo Kim, Uran Oh, Juho Kim |
| 2022 | IUI | ReSmart-15: An Information Gain based Questionnaire for Early Demetia Detection 149-152. | Hyeseong Park, Myung Won Raymond Jung, Ji-Hye Kim, Uran Oh |
| 2021 | CHI | Designing Product Descriptions for Supporting Independent Grocery Shopping of People with Visual Impairments. | Kyungyeon Lee, Sohyeon Park, Uran Oh |
| 2021 | Interact | Dot-to-Dot: Pre-reading Assessment of Literacy Risk via a Visual-Motor Mechanism on Touchscreen Devices. | Wonjeong Park, Paulo Revs, Augusto Esteves, Jon M. Kerridge, Dongsun Yim, Uran Oh |
| 2021 | IRI | APD: An Autoencoder-based Prediction Model for Depression Diagnosis. | Hyeseong Park, Myung Won Raymond Jung, Uran Oh |
| 2021 | ISMAR | PanoCue: An Efficient Visual Cue With a Omnidirectional Panoramic View for Finding a Target in 3D Space. | Seung A. Chung, Hwayeon Joh, Eunji Lee, Uran Oh |
| 2021 | ISMAR | Understanding the Two-Step Nonvisual Omnidirectional Guidance for Target Acquisition in 3D Spaces. | Seung A. Chung, Kyungyeon Lee, Uran Oh |
| 2021 | PERCOM | Three-dimensional Nonvisual Directional Guidance for People with Visual Impairments. | Seung A. Chung, Kyungyeon Lee, Sohyeon Park, Uran Oh |
| 2021 | WWW | Touch Screen Exploration of Visual Artwork for Blind People. | Dragan Ahmetovic, Nahyun Kwon, Uran Oh, Cristian Bernareggi, Sergio Mascetti |
| 2020 | CHI | ReCog: Supporting Blind People in Recognizing Personal Objects. | Dragan Ahmetovic, Daisuke Sato, Uran Oh, Tatsuya Ishihara, Kris Kitani, Chieko Asakawa |
| 2020 | ISMAR | Investigating Three-dimensional Directional Guidance with Nonvisual Feedback for Target Pointing Task. | Seung A. Chung, Kyungyeon Lee, Uran Oh |
| 2019 | ASSETS | Supporting Object-level Exploration of Artworks by Touch for People with Visual Impairments. | Nahyun Kwon, Youngji Koh, Uran Oh |
| 2019 | IRI | EmoWei : Emotion-Oriented Personalized Weight Management System Based on Sentiment Analysis. | Jihyeon Kim, Uran Oh |
| 2019 | ISMAR | Exploring the Design Space of an Augmented Display for Conveying Facial Expressions for People with Autism. | Seung A. Chung, Uran Oh |
| 2018 | ASSETS | Turn Right: Analysis of Rotation Errors in Turn-by-Turn Navigation for Individuals with Visual Impairments. | Dragan Ahmetovic, Uran Oh, Sergio Mascetti, Chieko Asakawa |
| 2017 | ASSETS | Investigating Microinteractions for People with Visual Impairments and the Potential Role of On-Body Interaction. | Uran Oh, Lee Stearns, Alisha Pradhan, Jon E. Froehlich, Leah Findlater |
| 2017 | ASSETS | NavCog3: An Evaluation of a Smartphone-Based Blind Indoor Navigation Assistant with Semantic Features in a Large-Scale Environment. | Daisuke Sato, Uran Oh, Kakuya Naito, Hironobu Takagi, Kris Makoto Kitani, Chieko Asakawa |
| 2016 | ICPR | Localization of skin features on the hand and wrist from small image patches. | Lee Stearns, Uran Oh, Bridget J. Cheng, Leah Findlater, David Ross, Rama Chellappa, Jon E. Froehlich |
| 2015 | ASSETS | Supporting Everyday Activities for Persons with Visual Impairments Through Computer Vision-Augmented Touch. | Leah Findlater, Lee Stearns, Ruofei Du, Uran Oh, David Ross, Rama Chellappa, Jon Froehlich |
| 2014 | ASSETS | Design of and subjective response to on-body input for people with visual impairments. | Uran Oh, Leah Findlater |
| 2014 | CHI | Current and future mobile and wearable device use by people with visual impairments. | Hanlu Ye, Meethu Malu, Uran Oh, Leah Findlater |
| 2014 | ECCV | The Design and Preliminary Evaluation of a Finger-Mounted Camera and Feedback System to Enable Reading of Printed Text for the Blind. | Lee Stearns, Ruofei Du, Uran Oh, Yumeng Wang, Leah Findlater, Rama Chellappa, Jon E. Froehlich |
| 2013 | ASSETS | Follow that sound: using sonification and corrective verbal feedback to teach touchscreen gestures. | Uran Oh, Shaun K. Kane, Leah Findlater |
| 2013 | CHI | The challenges and potential of end-user gesture customization. | Uran Oh, Leah Findlater |