Valtteri Wikstrm
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
8
Venues
4
Active years
2013–2022
Best venue rank
A*
Where they publish
Papers
8 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2022 | CHI | CoBlok: Collaborative Performance in Virtual Reality and Face-to-Face. | Valtteri Wikstrm, Silja Martikainen, Mari Falcon, Niina Seittenranta, Pyry Heikkinen, Katri Saarikivi |
| 2019 | CSCW | Collaboration Face-to-Face and in Virtual Reality - Empathy, Social Closeness, and Task Load. | Silja Martikainen, Valtteri Wikstrm, Mari Falcon, Katri Saarikivi |
| 2019 | CSCW | SynchroMouse: A Game of Improvised Joint Action. | Valtteri Wikstrm, Mari Falcon, Silja Martikainen, Katri Saarikivi |
| 2017 | ACII | Exploring universal expression of emotion with vibrotactile patterns composed using dynamic features. | Valtteri Wikstrm, Tommi Makkonen, Katri Saarikivi |
| 2017 | CHI | SynKin: A Game for Intentionally Synchronizing Biosignals. | Valtteri Wikstrm, Tommi Makkonen, Katri Saarikivi |
| 2015 | CHI | NOISA: A Novel Intelligent System Facilitating Smart Interaction. | Koray Tahiroglu, Thomas Svedstrm, Valtteri Wikstrm |
| 2014 | ICMI | SoundFLEX: Designing Audio to Guide Interactions with Shape-Retaining Deformable Interfaces. | Koray Tahiroglu, Thomas Svedstrm, Valtteri Wikstrm, Simon Overstall, Johan Kildal, Teemu Tuomas Ahmaniemi |
| 2013 | CHI | MARSUI: malleable audio-reactive shape-retaining user interface. | Valtteri Wikstrm, Simon Overstall, Koray Tahiroglu, Johan Kildal, Teemu Tuomas Ahmaniemi |